HeadConomy



Killing a player or a mob will reward you with their head which you are able to sell for in-game currency. HeadConomy will reward players with the head of the entity they kill. The value of each head can be configured in the config. This is a great way to promote players killing mobs or other players as it offers another way for them to earn more currency. Thanks to MinerMovies for the suggestion (https://forums.bukkit.org/threads/headconomy.178204/)

Description

This is the HeadConomyplugin you can add to your server to offers players another way to earn currency. It requires Vault it also supports most permissions and most currency plugins.

I will continue to support this and add many more features. If you have any suggestions please let me know in the comments or through a pm.

Installation and configuration

Place the HeadConomy.jar into your plugins directory and then run the server.

Commands

  • /headconomy - Current version of HeadConomy running.
  • /headconomy reload - Reloads the config for HeadConomy.
  • /sellhead - Used to allow players to sell a head.

Config

Click here for help with the config.yml

Permissions

  • headconomy .reload
    description: Reload the config for HeadConomy.
    default: op

Changelog

  • v0.9 - Support up to 1.11 added. Dragon head added.
  • v0.7 - 1 Minor bug fix.
  • v0.5 - Initial release.

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