Fork of http://dev.bukkit.org/server-mods/handcuffs/


  • Handcuff people using certain item (configurable)
  • Free people with using certain item (configurable)
  • Handcuffed people can't run.
  • Handcuffed people can't interact
  • Handcuffed people can be carried by non handcuffed people.
  • Handcuffed people's damage is cut in half. (configurable)
  • Fire can burn through handcuffs (configurable)
  • Op only support (configurable)
  • Permission support (configurable)
  • Distance can be controlled
  • Force carry/uncarry players
  • Updated to 1.3.2 (Bold features implemented by lol768)

Permission Nodes

  • hc.cmd.carry - The ability to pick up and put down handcuffed people.
  • hc.cmd.cuff - The ability to handcuff someone using a command.
  • hc.cmd.free - The ability to free someone using a command.
  • hc.cuff - The ability to handcuff someone using config specified tool.
  • hc.free - The ability to free someone using config specified tool.
  • hc.immune - Person is unable to be cuffed or carried.
  • hc.force - Use /hc fu|fc


All server commands should be executed without the symbols: <> = Required [] = Optional

  • /hc carry <part of name> - Picks up and drops handcuffed player within 5 blocks of you.
  • /hc cuff <part of name> - Handcuff a specified player.
  • /hc free <part of name> - Free a specified player.
  • /hc fu <part of name> - Force uncarries a player
  • /hc fc <part of name> - Force carries a player

Additional features in the fork

  • Remove permissionsEx dependencies
  • Allow you to remove distance restriction when carrying players
  • New commands: /hc fc and /hc fu which allow force carrying/uncarrying without cuffing first (see above)
  • Updated to support CB 1.3.2




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About This Project

  • Project ID
  • Created
    Oct 6, 2012
  • Last Released File
    Oct 12, 2012
  • Total Downloads
  • License



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