GUIShop
This plugin simply adds one command for your players; /shop.
This command will open a clickable GUI with the shop on top and your inventory on the bottom.
Simply navigate to the item you want, and click on it to buy or sell it.
Please read the whole thread if you can.
Features:
1. Easy to use click GUI.
2. Buy or sell any item at a configurable price.
3. Sell enchantments books with any enchantment.
4. Sort item into categories for ease of use.
5. Hooks into vault for economy.
Permissions:
shop.buy:
description: Gives access to buying menu.
shop.sell:
description: Gives access to selling menu.
shop.enchantments:
description: Gives access to the enchantment menu.
shop.tab.<tabID>:
description: Gives access to the specified tab.
shop.tab.* to give permission for all tabs.
shop.creative:
description: Gives access to shopping in creative mode.
shop.admin:
description: Gives access to admin commands like /reloadshop.
Commands:
/shop opens the shop GUI.
/reloadshop reload prices and config for the plugin. *working in v1.3.
Download:
Direct download:
(Use the files button)
You will also need to install vault and a economy plugin like BOSEconomy or iConomy.
Images:
Configuration:
There are four configuration files, Options, Tabs, Prices and EnchantmentPrices.
Options
There are five options:
SHOP_TITLE=§2[Shop] DONATE_MESSAGE_ON=true DONATE_MESSAGE=§cDonate to gain access! ALLOW_BROWSE=false PRICE_MULTIPLIER=1.0
SHOP_TITLE will change the prefix of all messages and GUIs made by the shop plugin. This must be under 20 characters long.
DONATE_MESSAGE_ON turns the message about donating on.
DONATE_MESSAGE lets you set the message that will ask people to donate.
ALLOW_BROWSE lets players look through tabs that they do not have permission for, but they can not buy/sell anything in those tabs.
PRICE_MULTIPLIER all the prices will be multiplied by this number, good for quickly scaling up the prices to suit your server.
Tabs
tabID=0 tabName=Building_Blocks IconID=45
Each tab must have a unique ID (tabID=0 in this case). This is used to identify which tab each item goes into.
The second part (tabName=Building_Blocks) is to set what this group of items is called, in this example "Building Blocks". Instead of spaces use underscores, '_', in the name of the tab.
The last part (IconID=45) is to change the icon of the tab. It is the item ID of the icon, eg 45 is the ID for bricks. You can find the icon IDs of items on minecraft wiki.
Example:
tabID=0 tabName=Building_Blocks IconID=45 tabID=1 tabName=Decorations IconID=38 tabID=2 tabName=Redstone IconID=331 tabID=3 tabName=Transportation IconID=27
Prices
WOOD_BIRCH itemID=5:2 buyPrice=4.0 sellPrice=0.5 tabID=0
The first part (WOOD_BIRCH) is not important, just for you to remember what item the configuration is for and it is not interpreted by the plugin at all.
The second part (itemID=5:2) is the minecraft ID of an item. You can find these on minecraft wiki or just google it.
To get a different version of an item (eg birch wood instead of Oak wood) just add a semicolon (:) and the appropriate data for the alternative version (also available on minecraft wiki).
The third and fourth part (buyPrice=4.0 sellPrice=0.5) is the price of a single item, eg one wood.
The plugin will automatically generate a list of possible block for you to use, and it will set a default price for these blocks. You can always add or remove any block you want to the list, and I recommend you modify the prices o suit your server
The last part (ItemTAB=0) is which tab (group of items) in the shop GUI the item will appear in.
0 is Building Blocks, 1 is Decorations, 2 is Redstone, 3 is Transportation, 4 is Misc, 5 is Foodstuffs, 6 is Tools, 7 is Combat, 8 is Brewing and 9 is Materials, you can change these in the tabs config.
Example:
SAND itemID=12 buyPrice=4.0 sellPrice=0.5 tabID=0 GRAVEL itemID=13 buyPrice=4.0 sellPrice=2.0 tabID=0 GOLD_ORE itemID=14 buyPrice=45.0 sellPrice=22.5 tabID=0 DIRT itemID=3 buyPrice=4.0 sellPrice=0.5 tabID=0 COBBLESTONE itemID=4 buyPrice=4.0 sellPrice=0.5 tabID=0 WOOD_BIRCH itemID=5:2 buyPrice=4.0 sellPrice=0.5 tabID=0 WOOD_DARK itemID=5:1 buyPrice=4.0 sellPrice=0.5 tabID=0
Enchantments
DURABILITY enchantmentID=34 enchantmentLevel=3 enchantmentPrice=10
Again the first part (DURABILITY) is just for you; not used by the plugin.
The second part is the enchanment ID for the enchantment type, these can be found here:
http://www.minecraftforum.net/topic/1711629-enchantment-id-list/
The third part is pretty simple, just how strong the enchantment is. This one (enchantmentLevel=3) will get you unbreaking level III.
The last bit (enchantmentPrice=10) is simple as well, just the price to buy one enchantment book.
Example:
LOOT_BONUS_BLOCKS enchantmentID=35 enchantmentLevel=3 enchantmentPrice=40 PROTECTION_FIRE enchantmentID=1 enchantmentLevel=4 enchantmentPrice=30 DIG_SPEED enchantmentID=32 enchantmentLevel=5 enchantmentPrice=50 PROTECTION_FALL enchantmentID=2 enchantmentLevel=4 enchantmentPrice=50 SILK_TOUCH enchantmentID=33 enchantmentLevel=1 enchantmentPrice=100
Please comment if you use the plugin or would like to make a suggestion.
Videos
English:
http://youtu.be/bJyvUOLr33g
Credits: SimplyAussieGamer
Portuguese:
https://www.youtube.com/watch?v=u5r01sSCE-I
Credits: AbsintoJ
Metrics
Thanks for taking time to read this,
~ Waffles
@sephkurai
Post the error message please (make a ticket), however it could be an issue with the other mod so I don't know if I can fix it.
Is there any way you can work on that? Because you've got a great plugin here I would hate to have to find a different one. I can post you the error message if you like.
@sephkurai
I guess It's not compatible with the weapon mod xD Didn't really intend it to be used for non-vanilla items lol.
A lot of item ID's do not work for modded items for no apparent reason at all. Say one item from mod millenaire item ID 26001 will work but item id from balkons weapon mod item ID 11538 will NOT work.
Can you add the possibility of use Swap (with possibility of swap with many items) ? Because, on my server, we have an economical system, and our money are real coins (we can stock them in our inventary and drop it ).
Can you make a translantion.yml to translate the messages?
Sorry my bad english im Brazilian
After the update this plugin is perfect. Thanks very much :)
@_Waffless_
I have better broadcast, benchwarmers, buycraft, coloredsigns, coloredtexts, coreprotect, ctablist, disguisecraft, essentials stuff, factions, freeze, golbal market, YOURPLUGIN, heads, iconomy, itemfilter, lockette, mcjobs, multiverse core/inv,portals, openinv, plotme, register, simple autosave, simple backup, skylandsplus, timbermp, uskyblock, vanishnopacket, vault, votifier, warpsigns, worldedit, worldguard.
what is ITEMTAB ? and who can i made a translation for the plugin ?
@penne12
You still need a list of default prices to use in your calculations...
Also one thing on the default prices, I think it should ask the first op who joins the server "What is the amount of money a player starts with?", then calulate, based on that, the prices, that way you don't make diamonds $50 on a server where players start with $5000!
One thing i think would be cool is if you could make it so that the item you want enchanted is automaticly enchanted, also, a search funcution would be awesome! Maybe like /search <item> and it shows you a shop with items like your search. I would like it If you could make extra catorgories, then give it permissions so I could sell more items to donor (end portals, nether portals, pig spawners). It's stil a realy awesome plugin, though!
@BlackMrBlox
/plugins/shop/
Where is the config file? The plugin for me doesn't generate a config, but I can still do /shop in-game. Help plz?
If anyone would like to help me make default prices for things, that would be great. My default prices right now suck ;C Edit this and send me the new version <3 http://justpaste.it/2s82
@PainfulPhillip
If you use the default configuration, set a price for every item. After you've done there are items in the shop :)
Very nice plugin, only complaint is the selling because the GUI bugs out like crazy. I'd suggest a normal chest/inventory gui pops up and you just place the items you want to sell in the chest section and close, then it calculates your prices.
You really need to add a permission for the /shop command. This will make this a viable perk to give to donors.
BY me are not items in the gui who can i configure this?
@alanobraam
Yes, go to furiousarrow.com and do /server (then select the war server)
I may help you tho