Guillotine
Description
Guillotine is a political simulation plugin for bukkit. By linking in with Vault and Worldguard, Guillotine allows server administrators to turn their worlds into territories for players to rule, war over, and instigate revolution. Enjoy!
Usage
- Commands
- Permissions
- Installation Guide (coming soon)
Overview
ProvincesThe basic unit of territory in Guillotine is the province. These are WorldGuard regions designated as such by server administrators. By settling in a province, players will be automatically added to the WorldGuard region so they can build in a protected zone (protected, except, from their neighbours in the province).
PolitiesAs provinces develop, so might lawlessness. If a majority (but at least three) residents in a province agree, then the members can found a polity. Every polity has a subset of its members called its regime. Members of the regime have the power to offer building protection to individual builders and pass laws prohibiting murder, theft, or other common crimes. Those who break the law will be marked as outlaws, hopefully allowing the proper authorities to track them down and expel them from the province. Note that laws represent an ALTERNATIVE to simply banning actions through WorldGuard that aim to make the experience more immersive, player-centred, and strategic, while still allowing players to identify and deal with problem players.
Intrigue, Subversion, and War, oh my!An existing polity can send its agents to subvert neighbouring independent provinces, slowly adding them to its sphere of control. In time, as you might expect, polities will devour most free provinces and butt up against each other. Neighbourliness gives way to espionage and finally war... Of course, the outside is not the only place threats to a polity can originate. Residents in a polity can form conspiracies with the goal of toppling the regime through revolution and installing their own government.
Version: 0.0.3: Last updated March 19 2014
Guillotine currently exists as version 0.0.3, a private Alpha. Seriously; you don't want it yet. I'm hoping I can build a public beta within a week. This is taking longer than I expected
Are you still working on this? I was looking for more interesting player interaction mods, and even some similar to UO. I found this and popped a nerdoner. It seems like it could be super awesome.
Are you going to have player housing be protected from griefing? I suggest you have the normal protection, unless it gets taken over by a rival group of course. Destroying buildings is something that can be done while everyone is offline, and is pretty lame.
@PlayerZer0 @AConsolePeasant
Thanks folks. Sorry for the delay; a few false starts and some general stalling on my part. The time is nigh.
Oh my. This seems awesome. +1
Sweet.