Configuration [Config.yml and Items.yml]

== Items.yml ==

#Colors: Default all colors are set to "GOLD" #<black> #<dark_blue> #<dark_green> #<dark_aqua> #<dark_red> #<dark_purple> #<gold> #<gray> #<dark_gray> #<blue> #<green> #<aqua> #<red> #<light_purple> #<yellow> #<white> registereditems: #Serves to "tell" the plugin that such items exist. These must be the same name you will use below

  • bow
  • sword
  • mayitemtest items: sword: # This is the name used to identify the various types of items. || This is also used for command / killstreak give [Weapon Name] || This should also be the "registereditems" id: 276-679 # numeric id of the item along with - durability and value of the initial Ex: 276-679 || Diamond sword with 679 uses displayname: Sword Example #Name of Display name of the item abilities: #Not implemented (future)
    • Poison
    • Lighting
    • Death loremessages:
    • This is lore
    • 'Players Died: 0' #Remember to put the same messages config.yml || WARNING DO NOT FORGET TO PER 0 (ZERO) OR ANY OTHER NUMBER THAT WILL BE THIS INITIAL VALUE FOR COUNTER ||
    • This is another lore
    • lore number 3
    • 'Creatures Died: 0' #Remember to put the same messages config.yml || WARNING DO NOT FORGET TO PER 0 (ZERO) OR ANY OTHER NUMBER THAT WILL BE THIS INITIAL VALUE FOR COUNTER || enchantments:
    • KNOCKBACK-5 # enchant-level bow: id: 261-0 displayname: bow of skeleton abilities:
    • Poison
    • Lighting
    • Death loremessages:
    • This is lore
    • 'Players Kills: 0' #Remember to put the same messages config.yml || WARNING DO NOT FORGET TO PER 0 (ZERO) OR ANY OTHER NUMBER THAT WILL BE THIS INITIAL VALUE FOR COUNTER ||
    • This is another lore
    • lore number 3
    • 'Creatures Died: 0' #Remember to put the same messages config.yml || WARNING DO NOT FORGET TO PER 0 (ZERO) OR ANY OTHER NUMBER THAT WILL BE THIS INITIAL VALUE FOR COUNTER || enchantments:
    • ARROW_INFINITE-1 mayitemtest: id: 267-0 displayname: <white>sworld teste abilities:
    • Poison
    • Lighting
    • Death loremessages:
    • <dark_red>My custom msg with color
    • ''#Space in the lore
    • 'Players Died: 0' #Remember to put the same messages config.yml || WARNING DO NOT FORGET TO PER 0 (ZERO) OR ANY OTHER NUMBER THAT WILL BE THIS INITIAL VALUE FOR COUNTER ||
    • This is another lore
    • <red>lore number 3
    • '<dark_red>Monsters Kills: 0'
    • ''#Space in the lore
    • 'Players Kills: 0'
    • '<dark_green>Creatures Died: 0' #Remember to put the same messages config.yml || WARNING DO NOT FORGET TO PER 0 (ZERO) OR ANY OTHER NUMBER THAT WILL BE THIS INITIAL VALUE FOR COUNTER || enchantments:
    • ARROW_INFINITE-1 #EMCHANT | LEVEL 1
    • ARROW_KNOCKBACK-10 #ENCHANT | LEVEL 10

== Config.yml ==

#Message that counts the monsters and players killed #Note: Changing this message after an item already exists it will break #Note2: Change this message is necessary change "loremessages" of items.yml

config: messageinlogin: true messages: monster_counter: - Creatures Died - Monsters Kills players_counter: - Players Died - Players Kills


Comments

Posts Quoted:
Reply
Clear All Quotes