Gringotts
Gringotts: Item based currency.
Gringotts is an item-based economy (currency) plugin for the Bukkit Minecraft server platform. Unlike earlier economy plugins, all currency value and money transactions are based on actual items in Minecraft, per default emeralds. The goals are to add a greater level of immersion, a generally more Minecraft-like feeling, and in the case of a PvP environment, making the currency itself vulnerable to raiding.
Gringotts was originally created for the Minecraft Wars PvP/survival server.
Features
- Item-backed economy (configurable, default emeralds)
- multiple denominations with automatic conversion (for example, use emeralds and emerald blocks)
- Storage of currency in chests and other containers, player inventory and ender chests (configurable)
- direct account-to-account transfers commands
- optional transaction taxes
- fractional currency values (fixed decimal digits)
- Account support for Factions, Towny and WorldGuard
- Vault integration
Latest changes
To get notified of new versions, please subscribe to file updates.
v2.9
- DEPENDS ON JAVA 8. If your server is not on Java 8 yet, you should upgrade, or ask your service provider to upgrade. Java 7 isn't supported anymore by Oracle.
- Should now work both in regular as well as async context. This means there should be no more "Asynchronous entity world add" errors anymore, and Gringotts is now compatible with Towny in async mode, as well as other plugins that call economy methods asynchronously.
- The maximum virtual money allowed for an account is now equal to the lowest denomination, instead of the highest. I changed this because that behavior was causing lots of confusion.
- fixed other minor bugs
v2.8
- built for Minecraft 1.9 and Factions 2.8. May not be compatible with older Factions versions!
- unsupported versions of Factions should be handled more gracefully now.
- updated to current version of Metrics-Lite. Fixes annoying error messages.
v2.7
- Named denominations: Each denomination can now have its own name, which will be shown in /balance messages and the like. To activate this feature, use the
named-denominations
config setting. By default this will use the denomination's displayname or regular item name, but you can define a custom name as well. See configuration instructions for details. - Balance messages can now be configured to show only regular balance or also vault/inventory balances.
- Now also supports
&
prefix to color codes in messages and item displayname/lore in addition to the defaultยง
prefix. - can now also used Vault-supported item names in denomination config, not only regular Bukkit names. This can make the config a bit more intuitive. (requires Vault)
- lore config for denomination items now also allows a simple string instead of a string list.
- configuration should now always be loaded as UTF8.
- fixed an issue with
/money
commands failing on some servers.
v2.6
- adds display name and lore support for currency items. See configuration instructions on how to configure this. Note you will need a third-party plugin to rename items not created by Gringotts. Thanks to dj5566 for contributing this feature!
startingbalance
config option works again
Planned Features
See: Gringotts open enhancement issues on GitHub. You're welcome to vote on enhancements important to you, but I might not have the time to implement them.
Instructions
Wiki
Check out the Gringotts Wiki for more hints and a troubleshooting guide.
Installation and Configuration
Download Gringotts and place it in your craftbukkit/plugins folder.
Please see the Configuration and Permissions document on how to configure Gringotts.
Usage
For full information on configuration and usage in Gringotts v2.x, please see the configuration page and the usage page respectively.
Storing money in an account requires a Gringotts vault. A vault consists of a container, which can be either chest, dispenser or furnace, and a sign above declaring it as a vault. A player or faction may claim any number of vaults. Vaults are not protected from access through other players. If you would like them to be, you may use additional plugins such as LWC or WorldGuard.
Player vaults
Place a sign above a container block, with [vault]
written on the first line. If it was created correctly, the sign will display your name on the third line and you will receive a message that the vault has been created.
Faction vaults
Place a sign above a container block, with [faction vault]
written on the first line. If it was created correctly, the sign will display your faction's tag on the third line and you will receive a message that the vault has been created.
Towny vaults
- To make a vault for your town: place a sign above a container block, with
[town vault]
written on the first line. - To make a vault for your nation: place a sign above a container block, with
[nation vault]
written on the first line. If it was created correctly, the sign will display your town's or nation's tag on the third line and you will receive a message that the vault has been created.
User commands
/money
Display your account's current balance.
/money pay <amount> <player>
Pay an amount to a player. The transaction will only succeed if your account has at least the given amount plus any taxes that apply, and the receiving account has enough capacity for the amount.
/money withdraw <amount>
/money deposit <amount>
Withdraw an amount from vault storage into inventory, or deposit from inventory to a vault.
Admin commands
/moneyadmin b <account>
Get the balance of a player's account.
/moneyadmin add <amount> <account>
Add an amount of money to a player's account.
/moneyadmin rm <amount>
Remove an amount of money from a player's account.
/gringotts reload
Reload Gringotts config.yml and apply any changed settings.
Need Help?
- First, check the Wiki.
- For support requests, feature requests and bug reports, please open a ticket.
- Drop by the Gitter channel and talk to me (jastice), and I will drop by.
- When your issue is resolved, update the wiki troubleshooting page!
Also, follow me on twitter: @ebenwert
Source and Continuous Integration
Gringotts is open source. View, fork and edit on Github
CI Status:
Current Development builds
Automatic Release builds
CI Builds have not been review by BukkitDev staff. Install at your own risk, just like anything else from the internet.
I am getting this crash with Gringotts, Towny, and DeluxeChat http://hastebin.com/wamepoleji.coffee
I don't Know if this is a config problem on my side but after creating a vault my players get 500 dollars of currency even tho default balance is set at 100. which they get and can purchase a plot so they have a place to make a vault. but after they do that they get 500 in the vault which is horrible for my economy. i have looked trough my configs and i am lost at what is causing the issue.
Can you add Skull Texture support so we can use little money bags as the currency
@ebenwert
You mean the "# globally (dis)allow use of vault types" option? D: Damn this answer everything haha thanks! I have this feture disable, only I have the enderchest enabled but don't works but I think with vaults gonna work correctly. Thanks again!
@KayrokMagick
Do your users have a vault chest set up? That is required for them to receive money when offline.
You can also try the Shopkeepers plugin.
Hi! This plugin is great, gives to minecraft that he need but I have a problem with this, my shop system (chestshop) don't pay to my users for the items they sale on their shops If they are disconnected, so I want to know if you can suggest or recommend me some shop plugin that supports gringotts. I speak spanish, maybe I can't explain, this what I mean
1-My users have their own shops. 2-when they (the shop owners) are connected the shop works fine. 3-When the shop owners are not connected, the shop refuses to sell items to other users but with virtual balance (with gringotts are disabled) the shop works normally.
So I need a shop plugin that works with gringotts but I don't have any idea. I want to use FancyShop, its a wonderfull plugin but is very too laggy without mysql knowledge. So I wondering if someone can tell me about a plugin that supports this.
Thanks!
@ebenwert Can't you add this in your plugin ? just for items like amerald, gold, iron and diamond ?
A custom plugin it's a good way to do custom recipe, but the most don't take account of the name and the lore of items.
@RedLight66
Please find another plugin that allows you to make custom recipes
Can you update to add a conversion of items in recipes ?
When EmeraldBlock is craft in 9 emeralds, the lore and name disapear and the items become classic emeralds. :/
I have added support for Gringotts in MobHunting. Rewards can now be dropped on ground in Gringotts currency.
I like this idea of item currency.
@ebenwert
Theres no errors for me and same with roxxy, How to fix? im using 1.9.4
Please add support for Residence!
Thank you,
Deus
RESIDENCE:
Residence Link
@SlimaKCode
1.9.4 Work fine No error!
--------------------------Doesn't work with 1.9.4
http://pastebin.com/RKYRuS3T
@Roxxy_Blunderblast
Can you check if there is any error output on the console?
When /money is typed, a balance is not given, instead it just reads:
"/money
/money pay <amount> [player]"
Any idea how to fix this?
@teenusa
Give it a custom name in the money listing section of the config.
@teenusa
Not within Gringotts, but you can probably find a plugin that does it.
Is there anyway to prevent the "money" from being used in crafting recipes?