Gringotts
Gringotts: Item based currency.
Gringotts is an item-based economy (currency) plugin for the Bukkit Minecraft server platform. Unlike earlier economy plugins, all currency value and money transactions are based on actual items in Minecraft, per default emeralds. The goals are to add a greater level of immersion, a generally more Minecraft-like feeling, and in the case of a PvP environment, making the currency itself vulnerable to raiding.
Gringotts was originally created for the Minecraft Wars PvP/survival server.
Features
- Item-backed economy (configurable, default emeralds)
- multiple denominations with automatic conversion (for example, use emeralds and emerald blocks)
- Storage of currency in chests and other containers, player inventory and ender chests (configurable)
- direct account-to-account transfers commands
- optional transaction taxes
- fractional currency values (fixed decimal digits)
- Account support for Factions, Towny and WorldGuard
- Vault integration
Latest changes
To get notified of new versions, please subscribe to file updates.
v2.9
- DEPENDS ON JAVA 8. If your server is not on Java 8 yet, you should upgrade, or ask your service provider to upgrade. Java 7 isn't supported anymore by Oracle.
- Should now work both in regular as well as async context. This means there should be no more "Asynchronous entity world add" errors anymore, and Gringotts is now compatible with Towny in async mode, as well as other plugins that call economy methods asynchronously.
- The maximum virtual money allowed for an account is now equal to the lowest denomination, instead of the highest. I changed this because that behavior was causing lots of confusion.
- fixed other minor bugs
v2.8
- built for Minecraft 1.9 and Factions 2.8. May not be compatible with older Factions versions!
- unsupported versions of Factions should be handled more gracefully now.
- updated to current version of Metrics-Lite. Fixes annoying error messages.
v2.7
- Named denominations: Each denomination can now have its own name, which will be shown in /balance messages and the like. To activate this feature, use the
named-denominations
config setting. By default this will use the denomination's displayname or regular item name, but you can define a custom name as well. See configuration instructions for details. - Balance messages can now be configured to show only regular balance or also vault/inventory balances.
- Now also supports
&
prefix to color codes in messages and item displayname/lore in addition to the defaultยง
prefix. - can now also used Vault-supported item names in denomination config, not only regular Bukkit names. This can make the config a bit more intuitive. (requires Vault)
- lore config for denomination items now also allows a simple string instead of a string list.
- configuration should now always be loaded as UTF8.
- fixed an issue with
/money
commands failing on some servers.
v2.6
- adds display name and lore support for currency items. See configuration instructions on how to configure this. Note you will need a third-party plugin to rename items not created by Gringotts. Thanks to dj5566 for contributing this feature!
startingbalance
config option works again
Planned Features
See: Gringotts open enhancement issues on GitHub. You're welcome to vote on enhancements important to you, but I might not have the time to implement them.
Instructions
Wiki
Check out the Gringotts Wiki for more hints and a troubleshooting guide.
Installation and Configuration
Download Gringotts and place it in your craftbukkit/plugins folder.
Please see the Configuration and Permissions document on how to configure Gringotts.
Usage
For full information on configuration and usage in Gringotts v2.x, please see the configuration page and the usage page respectively.
Storing money in an account requires a Gringotts vault. A vault consists of a container, which can be either chest, dispenser or furnace, and a sign above declaring it as a vault. A player or faction may claim any number of vaults. Vaults are not protected from access through other players. If you would like them to be, you may use additional plugins such as LWC or WorldGuard.
Player vaults
Place a sign above a container block, with [vault]
written on the first line. If it was created correctly, the sign will display your name on the third line and you will receive a message that the vault has been created.
Faction vaults
Place a sign above a container block, with [faction vault]
written on the first line. If it was created correctly, the sign will display your faction's tag on the third line and you will receive a message that the vault has been created.
Towny vaults
- To make a vault for your town: place a sign above a container block, with
[town vault]
written on the first line. - To make a vault for your nation: place a sign above a container block, with
[nation vault]
written on the first line. If it was created correctly, the sign will display your town's or nation's tag on the third line and you will receive a message that the vault has been created.
User commands
/money
Display your account's current balance.
/money pay <amount> <player>
Pay an amount to a player. The transaction will only succeed if your account has at least the given amount plus any taxes that apply, and the receiving account has enough capacity for the amount.
/money withdraw <amount>
/money deposit <amount>
Withdraw an amount from vault storage into inventory, or deposit from inventory to a vault.
Admin commands
/moneyadmin b <account>
Get the balance of a player's account.
/moneyadmin add <amount> <account>
Add an amount of money to a player's account.
/moneyadmin rm <amount>
Remove an amount of money from a player's account.
/gringotts reload
Reload Gringotts config.yml and apply any changed settings.
Need Help?
- First, check the Wiki.
- For support requests, feature requests and bug reports, please open a ticket.
- Drop by the Gitter channel and talk to me (jastice), and I will drop by.
- When your issue is resolved, update the wiki troubleshooting page!
Also, follow me on twitter: @ebenwert
Source and Continuous Integration
Gringotts is open source. View, fork and edit on Github
CI Status: Current Development builds Automatic Release builds
CI Builds have not been review by BukkitDev staff. Install at your own risk, just like anything else from the internet.
@tjjerome
Thanks! Commands like that will probably be one of the coming updates. Version 1.2.0 (now approved) supports enderchests and inventory storage. Enderchests can be used as a kind of ATM this way.
Dude. I love this plugin sooo much. One suggestion though. Consider adding withdraw and deposit commands for players to take money in and out of their chests without having to stop by their vaults all the time.
Great idea!
@MarkSKristensen
The version without dependency has now been approved. I updated the Installation section with links and short instructions.
Download Link?
@xDarker
You can already download the release from Github. I am still communicating with staff on having the file hosted here with the required dependencies included.
As to the automatic bank system, I probably won't implement that personally. But I might add a permission for vault creation and let ops create vaults for specific players, so that you could do vault assignment manually.
From a developer's point of view, I recommend you add Factions and Vault as an optional dependacy on this BukkitDev page ;)
Good work man! :D
Cheers!
God I have been waiting for a plugin like this.... Can't wait for the download! One suggestion, I would love to see an public bank be implmented. An example:
Say we created a giant bank such as Gringotts. We have a user pay for a vault on the main floor, and then they automatically get a vault assigned to them. They would be assigned a number of their vault, and then they can ride down to their vault and start banking it up!
@szoller
Perhaps a clarification: Players can store currency in marked chests, which essentially are their account.
Also, Gringotts uses embedded Java DB/Derby as a storage backend, because I didn't want any external dependencies. But if you'd like to integrate MySQL support it might not be too hard (abstract DAO as interface, make implementation configurable).
@szoller
Thanks for your interest! I don't have a lot of time to implement new features currently, but I was going to look into ender chests as a possibility of ATM-like storage. Other than that, if you want to work on the plugin, I'll be happy to answer any questions and review and incorporate pull requests.
Hello, one user of our server is also developing a plugin for a real currency (https://github.com/RubinBank/RubinBank), but he seems to be very busy :(
Is there an option to add kind of a bank? So you can put your money on a bank account at some locations (ATM or bank building), maybe get interest too :)
Data should be stored via MySQL so we could use it via Webinterface :)
Thank you! I've been looking for a plugin like this for a looooong time. We have a physical emerald based economy on our server. I will be certain to use this :D