Named denominations: Each denomination can now have its own name, which will be shown in /balance messages and the like. To activate this feature, use the named-denominations config setting. By default this will use the denomination's displayname or regular item name, but you can define a custom name as well. See configuration instructions for details.
Balance messages can now be configured to show only regular balance or also vault/inventory balances.
Now also supports & prefix to color codes in messages and item displayname/lore in addition to the default § prefix.
can now also used Vault-supported item names in denomination config, not only regular Bukkit names. This can make the config a bit more intuitive. (requires Vault)
lore config for denomination items now also allows a simple string instead of a string list.
configuration should now always be loaded as UTF8.
fixed an issue with /money commands failing on some servers.
adds display name and lore support for currency items. See configuration instructions on how to configure this.
Thanks to dj5566 for contributing this feature!
startingbalance config option works again
fix some currency requests causing internet accesses and thus lag spikes. Should fix some problems people have been having with Towny
/money now shows money in vaults and money in inventory in addition to total balance
updates to dependency versions:
Bukkit API 1.8.3-R0.1
Vault API 1.5
Factions / MassiveCore 2.7.5 (incompatible with older Factions versions)
WorldGuard 6.0 beta
minor fixes in message formatting
supports player UUIDs
old Derby databases will be automatically migrated to the Bukkit-internal database
player names in the database will be automatically migrated to UUIDs
built against Bukkit 1.7.9, Vault 1.4, Java 7.
This version of Gringotts will no longer work with older versions of Bukkit, Vault and Java.
vaults can now be created from most containers (chest, trapped chest, hopper, dropper, dispenser, furnace)
fix a bug preventing creation of vaults when the db still contained vaults in deleted worlds
fix a bug allowing to create multiple vaults on a single container