Grief Prevention
AUTOMATICALLY PREVENTS ALL FORMS OF GRIEF, including build/break, theft, spam, fire, spawn camping, lava dumping, chat trolling, advertising and more, so you don't have to undo any damage after the fact. It even teaches players how to use it so you don't have to! No configuration or database required. Stop responding to grief and prevent it instead. Grief Prevention will solve your grief problems without requiring you to manage a roster of trained administrators, juggle 10 different anti-grief plugins, take away cool standard game features, publish a training manual / tutorial for players, or add explanatory signs to your world. You can also choose to integrate PvP elements into build design to finally get a PvP experience befitting a sandbox game about creative building.
Grief Prevention stops grief before it starts automatically without any effort from administrators, and with very little (self service) effort from players. Solve all your grief problems with a single download, no database, and no configuration step.
Got a question or found some random bug? Check the documentation!
Got a problem or bug you can reliably reproduce? Or a feature request? Report it on the issue tracker!
Also, you might be able to catch me/others on the #GriefPrevention IRC channel for help (please state your question and exercise patience if you use this option).
Downloads for older Minecraft Versions
You may also view recent update notes on Github
The Manual
Feature List
Yes, everything is customizable.
- No database or world backups required.
- Extremely efficient CPU / RAM usage.
- Land claims are easy to manage.
- Players create and manage their own land claims, so you don't have to do it for them.
- New players get automatic claims around their first chests so they're protected even if they don't know how to create land claims yet.
- Players who ask for help in chat get an instant link to a demonstration video.
- Resizing claims and creating new claims is done with ONLY the mouse, no slash commands (slash commands are also available).
- When a player appears to be building something nice outside his claim, he's warned and shown his claim boundaries.
- Claim boundaries are easy to see, and don't require any client-side mod installation.
- Extremely easy-to-remember, single-parameter slash commands for giving other players permissions.
- Claim subdivision and granular permissions are available to organize towns and cities. Watch this video.
- It's IMPOSSIBLE to grief a land claim. Watch this video.
- No building or breaking.
- No stealing from ANY containers.
- No sleeping in beds.
- No button/lever usage.
- No adjusting redstone repeaters or other configurable blocks.
- No pushing blocks in with pistons.
- No pulling blocks out with pistons.
- No TNT damage (including cannons).
- No creeper damage.
- No explosive damage from other plugins, like Extra Hard Mode or Magic Spells.
- No enderman/silverfish block changes.
- All doors may be automatically locked (optional, see config file).
- No killing or luring animals away.
- No stealing water (e.g. buckets).
- No trampling crops by players, animals, or monsters.
- No building overtop, all claims reach to the max build height.
- No placing or breaking paintings / item frames / armor stands, etc.
- Fluids will not flow into a claim from outside.
- No placing blocks via TNT/Sand/Gravel cannon.
- Pets and death loot are protected.
- Players can't pick up what another player dropped on death without permission.
- All types of pets are protected everywhere, even outside of land claims (can be configured per-world).
- Excellent anti-spam protection
- Warns, then mutes, then may kick or ban spammers (configurable - you choose).
- Most spammers get only one message out before they're muted.
- Blocks server advertising (IP addresses).
- Blocks repeat message spam.
- Blocks ASCII art (ex. Nyan Cats) spam.
- Blocks similar message spam.
- Blocks unreadable (gibberish) message spam.
- Blocks CAPS.
- Blocks macro spam (very different messages in quick succession).
- Blocks login/logout spam, even when the spammer has multiple accounts.
- Blocks death spam.
- Blocks bot team spam.
- Blocks slash command spam, including /tell, /emote, and any more you add.
- Wilderness Protection and Rollback
- Fire doesn't spread or destroy blocks.
- Creepers and other explosions don't destroy blocks above sea level.
- TNT doesn't destroy blocks above sea level.
- No planting trees on platforms in the sky ("tree grief").
- Instant, point and click nature restoration for not-claimed areas. Watch this video.
- Insanely easy and fast fixes for penises, swastikas, and anything else unsightly.
- Point at what you don't like and click, and it's fixed. Even from far away.
- Never accidentally changes blocks inside land claims.
- No need to investigate who built it, who broke it, or when they did it.
- Doesn't matter if the griefer built with "natural" blocks, it will still be fixed.
- No database.
- No backups.
- No chunk regeneration (it's dangerous for technical reasons).
- Fixes bad chunk generations, like floating islands. It will be better than new.
- Fills holes, even next to water to correct big spills.
- Smooths noisy terrain.
- No griefer construction is safe. If it's unnatural enough to be noticeable by players, it will be removed or filled-in.
- Land claims can't be used as a griefing tool.
- It's impossible to get a player "stuck" inside a land claim.
- Land claims beyond the first require a golden shovel.
- Minimum claim size prevents sprinkling small claims to annoy other players.
- Max claim allowance grows with time played on the server, and can't be cheated by idling.
- A simple administrative slash command will instantly remove all of a griefer's claims, no matter where they are.
- Catches clever griefers.
- Enhances the /ban command to ban ALL a griefer's accounts (not just his IP address).
- Logs sign placements.
- /SoftMute command to shut down chat trolls without them knowing they're beaten.
- Abridged chat logs make reviewing what happened while you were away super-quick and easy.
- Automatically mutes new-to-server players who use racial or homophobic slurs.
- PvP Protections.
- When PvP is off, no setting fire or dumping lava near other players.
- Absolutely bullet-proof anti-spawn-camping protection including bed respawns, which requires no configuration.
- No logging out, stashing items, or using plugin teleportation to escape combat.
- Optional siege mode, to answer players who hide in their claimed houses to avoid combat.
- Supports your server growth.
- Permit players to exchange server currency for claim blocks (requires configuration and other plugins).
- Grant claim blocks automatically for votes, donations, etc (console command provided, other plugins required).
Please Vote for Grief Prevention
I've also posted Grief Prevention on the Spigot site, where plugins are ranked based on reviews. If you love GP, please take a couple of minutes to give GP your rating and leave a short review. Better rating and positive reviews will help server owners who look for plugins on the Spigot site make the safe choice (GP) instead of downloading something sketchy or incomplete. :) Thanks so much for all your support!
http://www.spigotmc.org/resources/griefprevention.1884/
Got a question or found some random bug? Check the documentation!
Got a problem or bug you can reliably reproduce? Or a feature request? Report it on the issue tracker!
Also, you might be able to catch me/others on the #GriefPrevention IRC chat channel for help (please state your question and exercise patience if you use this option).
@bigscary
oh yeha i forgot, YOU FIXED THE PISTONS! ;)
what happened in 1.5.1? :P
@mrcheesete0
from my testing, this does not happen with 1.6, however if you need a config file you may download one of mine
http://cvx.power.on.net/MCServer/plugins/GriefPreventionData
@mrcheesete0
will test and confirm
nevermind, updating didn’t fix it.
Spam.Enabled doesn’t auto-genereate in my config.yml. If I just add in the Enabled: false will it still disable it?
Either do Remove Floating Treetops or Regrow Griefed Trees.
I spend all day (the past 10 hours) downloading updating plugins, and going through and getting my server set up.
I come to here to look at how to set it up, and find an item in the config that wasn't there before. I am about to make a post saying "SUCH N SUCH ISN'T IN MY CONFIG BUT ITS IN YOUR ADMIN DETAILS PAGE AHHHHHH"
then I see you updated this plugin, today, since I last downloaded an update.
FUUUUUUUUU
On a plus side I like this update so Now to go through the hassle of getting the new config to generate.
@bigscary
Making wood hard to find? those bastards!! no wonder wood was more than diamond in the economy.. xD
and i know how to make auto close doors lol, i was just moving aroyund my server and thought "hmmm the old system used to auto close those"
Hi all, claim subdivision is in! That means you can build "towns" now, where you desigate plots where tenants have higher permissions than elsewhere in the town. For example, you could create a subdivision around a workshop you've built for your residents, and give them permission to use the boxes and crafting blocks there without also giving them access to all the other boxes in your town. You can also create plots where you give specific players build permissions so that they can build their houses, without worrying about them building outside of their plot or damaging others' homes.
To get started, use /subdivideclaims. To delete a subdivision, stand inside it and use /abandonclaim. Like top level claims, subdivisions may be resized by right-clicking their corners with the golden shovel. Have fun!
@cvxx7q
Not going to do a door auto close thing. If you want an auto closing door, you can already build that in Minecraft (without plugin help) by using a pair of buttons or a pair of touchplates to operate the door. No need to give players redundant tools. :)
@crazyivandefrag
Resizing claims have been in for a few versions, now. Right-click with your shovel at a corner of the claim.
@Mako_Shark
Sorry, allowing for fire to spread even outside of claims is a problem, because griefers will set fire to forests just to make wood harder to find.
@crazyivandefrag
Regarding your admin mode trouble, I wasn't aware of any bugs there. I just double-checked in the most recent version (1.6) to ensure it's working correctly. Some thigns you can check:
1. Use a piece of string to verify that you actually created the claim. If you tried to create a 5x5, it should have failed because the minimum size is 10x10.
2. If that's not it, make sure those other players aren't also ops. Only ops, and players with griefprevention.adminclaims permission should be able to edit in an administrative claim.
@Mako_Shark
yes fire is disabled worldwide, it can only be used on obsidian and netherrack
it is possible to protect claims from external fire (and disable fire in claims as it is now) but its something that will require a fairly large amount of work/testing and then griefers can burn down ur entire world (xecept the claims) so i doubt it will be added but however it woul dbe nice for fire in claims, and i already addressed this also not likely to happen
Quote: Big scary: The suggestion about allowing fire that starts in a claim to spread within that claim is not a bad idea, but I won't implement it because it's too difficult to test completely. Fire is extremely dangerous to allow to spread in any case, and doesn't spread predictably (like lava), which means I can never be totally sure my code is right.
Does the fire protection apply everywhere or only in claims? If everywhere, is there a way to disable the protection except in claims?
@crazyivandefrag
great to see its working, it is quite strange,
this is already planned feature from the start, it will be in the stable non-beta release
EDIT: i think it is somewhat likely that this release will be delayed, because of the new stuff coming to Minecraft soon
if it comes out within a week or so it will delay this plugin, bigscary already got enough work... XD
@cvxx7q
Not sure whats happend but just tried again with a friends account and now
its working...how odd...no real clue what caused it last night to not work. but its working now...
if it crops up again ill try to see whats changed to maybe find the root of that issue so we can squish it.
Ps love the plugin. fix it so we can just resize the claim instead of abandoning? and redoing it? would make it a 10+ plugin then :)
@crazyivandefrag
well i think even if you have not set it up for Bperms, Bperms may be delegating your OPS wrong, can you try running without Bperms? (copy and loopback?)
@cvxx7q
I have Bperms installed but i havnt setup any perms for this, just been op and using it..
@crazyivandefrag
i cannot replicate your problem, on 1.5.1
are you using some kind of Perms? because i only use OP's
<<reply 513735>>
using 1.5.1
GriefPrevention:
Claims:
Enabled: true
PreventTheft: true
PreventButtonsSwitches: true
InitialBlocks: 100
BlocksAccruedPerHour: 50
MaxAccruedBlocks: 80000
AutomaticNewPlayerClaimsRadius: 4
ExtendIntoGroundDistance: 30
CreationRequiresPermission: false
Spam:
LoginCooldownMinutes: 5
MonitorSlashCommands: /global;/local
WarningMessage: Please reduce your message speed. Spammers will be banned.
BanOffenders: true
BanMessage: Banned for spam.
PvP:
Enabled: true
ProtectFreshSpawns: true
Trees:
RemoveFloatingTreetops: true
RegrowGriefedTrees: false
Economy:
ClaimBlocksPurchaseCost: 20.0
ClaimBlocksSellValue: 0.0
hey bigscary i remembered something else from other protection plugins, when they "lock" the doors etc they also make them auto close (so the player doesn't leave them open) how does that sit with your plugin?
@crazyivandefrag
can you show me your config file please
also what version do you have?
I'm having issues with admin claims, Its my understanding if i claim a area say 5x5 and build a small hut..in adminmode (aswell as oped) only i (im only admin on server) should beable to build or destroy in the area... However anyone can break blocks (the ground) and building structure... However if im in basic mode and or my other players lots are safe and i cant remove or build blocks...in their areas. So basicly the adminbuild mode is broken? atleast for me? any ideas on whats going on?
@bigscary
bigscary, the fireballs initiate fir just like a blaze, altho i think you will want to wait until bukkit decides it needs a seperate event or not
as for them tress, you will have a problem, like i did building my own big tree, your plguin and many others just wont recognize the pattern, you may be able to adapt or utilize something in bukkit (when its released) but i doubt it will be easy, may even be impossible to make it function correctly
vine climbing shudn't be "hard" to deal with, as u said, dont use vines and u SHUD be fine XD
couldn't climbing just be canceled? remember when they changed ladders around... maybe 1.5? i'm not sure, but ppl use to space ladders apart 1 block so u can still climb and mojang made it so hat if you did this you couldn't climb, i'm not sure if this is based on the collision box or an actual climbing EVENT but you can always hope that its an EVENT and can be canceled
if ppl really want to use them they can do this.. http://img830.imageshack.us/img830/5277/20120128173857.png http://img851.imageshack.us/img851/4862/20120128173905.png http://img825.imageshack.us/img825/2148/20120128173911.png http://img841.imageshack.us/img841/2682/20120128173929.png
or if the vines act liek ladders, suspend lava on top of vines XD note: this is an abandoned texturepack i have been maintaining for my own personal use, and i just added vines yesterday (got sick of the 16px ones!, what do you think!? ;)
http://img269.imageshack.us/img269/4367/20120128003653.png