v1.1

Details

  • Filename
    GriefPrevention.jar
  • Uploaded by
  • Uploaded
    Jan 9, 2012
  • Size
    34.61 KB
  • Downloads
    532
  • MD5
    856f0977851f694d9ca23297b836c807

Supported Bukkit Versions

  • CB 1.0.1-R1

Changelog

Added anti-treetop code. By default, trees now come down whole, and saplings automatically appear when a tree is finished off.

Any players who are intentionally eliminating a forest (or trying to move it) can remove the automatic saplings, so no harm done there.

Yes, your tree houses are safe. In fact, chopping a tree very close to anything that even vaguely resembles a player structure may result in a tree top. I'm thinking, better safe than sorry. Besides if you chop a tree near your house, you're probably not going to leave the tree top on purpose to ugly up your build.

Two new config variables reflecting these features.

Trees.FellTreesWhole = true Trees.FallenTreesRegrow = true