Greenhouses V1.1

Details

  • Filename
    greenhouses.jar
  • Uploaded by
  • Uploaded
    Oct 20, 2014
  • Size
    167.93 KB
  • Downloads
    315
  • MD5
    3dd1dc89786e827207e54c267dab1df3

Supported Bukkit Versions

  • CB 1.7.9-R0.2

Changelog

V1.1

Changes

  • Made plugin more robust to errors in greenhouse files, especially when there is no known biome recipe. e.g., the biome recipe existed, but was removed.
  • Improved console formatting of messages.
  • Added missing locale strings and added locale support to leases and errors when greenhouse is incorrect

Bug fixes

  • Fixed issue with acid buckets not being removed from cold greenhouses.
  • Greenhouses that are removed for eco failures are actually removed from the saved files.
  • Corrected locale.yml file for spelling mistakes and corrected [owners] to [owner]

Upgrading

  1. Backup files
  2. Stop server
  3. Download new jar and overwrite old one
  4. Rename or move locale.yml.
  5. Start server
  6. Stop server
  7. Edit or adjust locale.yml how you like.
  8. Start server
  9. You should be done!

V1.0

Changes

  • Added full localization capability - just edit locale.yml
  • [Experimental] Changes to allow Greenhouses to exist in the Nether

Bug fixes

  • Weird server bug that claims blocks exist when they don't was worked around to fix error that blocks are above greenhouse.
  • Removed extraneous admin commands that are not supported
  • Better handling of greenhouse checks to avoid console errors.

Improvements

  • Recipes now work with all stages of leaf change. This was causing problems especially with trying to make Jungle biomes.

Greenhouses in worlds that have been deleted or renamed cause load errors.