0.5.1 BreakableBlockTypes auto resetted #66


  • New
  • Defect
Open
  • Forge_User_62803785 created this issue Sep 6, 2012

    What steps will reproduce the problem?

    1. add another item to the BreakableBlockTypes list
    2. reload plugins/ restart server

    What is the expected output? What do you see instead?

    New items should stay on the list and should be used by the plugin.
    Instead the list is resetted to "[]"!
    This prevents e.g. to use different blocks for altars or prevent that e.g. chests are protected.

    What version of the product are you using?
    0.5.1

  • Forge_User_62803785 added the tags New Defect Sep 6, 2012
  • Forge_User_62803785 posted a comment Sep 6, 2012

    Ive "motivated" Gods to accept "GOLD_BLOCK" as breakable block (thats my altar block and ive set the config-file to read-only) but it does not accept "CHEST" - or at least it does not let me access/break it.


    Edited Sep 6, 2012
  • Forge_User_62803785 edited description Sep 7, 2012
  • Forge_User_62803785 posted a comment Sep 7, 2012

    Ticket updated to the 0.5.1 bug.

  • Forge_User_09714816 posted a comment Sep 7, 2012

    BreakableBlockTypes are not used at all since the purpose originally was to allow people to break alters in holylands and not much more.

    Since 0.5.0, players will always be able to destroy an altar in a holyland regardless of block type, so BreakableBlockTypes became redundant for that.

    But I will re-implement it for 0.5.2

  • Forge_User_62803785 posted a comment Sep 7, 2012

    Ok, thanks. But we dont bite just in case you might want to add such changes to the changelog next time... prevents confusion! ;)


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