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Hi, just wondering if you could possibly add a configurable setting to disable the insta-death (default attack) of the Giants. Awesome plugin!
From my understanding, the only way to do that is cancel the event that is triggered when the entity targets the player (EntityTargetEntityEvent). Doing this would disable all other attacks as well.
If you know of a way to do it, my source code is on github and your welcome to read over it and make a pull request. :)
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