3.4.1

Details

  • Filename
    ExtraHardMode.jar
  • Uploaded by
  • Uploaded
    Dec 6, 2013
  • Size
    271.99 KB
  • Downloads
    1,140
  • MD5
    dd3f3a3e3298e374661c2d700e4a01db

Supported Bukkit Versions

  • CB 1.6.4-R2.0

Changelog

3.4 -> 3.4.1

Post tickets if there are any issues. Ask question in the comments.

Fixes

  • Explosions are recognized by other plugins with the correct entity. So creeper explosions are creeper explosions and likewise for tnt. This involved a workaround I recently came up with. Blockloggers, protection plugins etc. should handle explosions correctly.
  • The config to enable/disable silverfish works correctly

3.3.3 -> 3.4

Additions

  • a built in tutorial for players, plugin will send tutorial messages a limited amount of times to every player
  • Blocks and tools for the "Hardened Stone" feature can be fully customized
  • Add support for '@all' as a placeholder for all worlds
  • Add cool explosion "physics"
  • Redid Skeletons. They can shoot different kinds of arrows, silverfish will be killed if skeleton dies and there is a limit to how many silverfish can be summoned.

Fixes

  • Fix blazes from spawners dropping gunpowder
  • Config Option for PigZombies dropping wart not working
  • "Limited Building" is more reliable, torch/flower exploits have been fixed
  • fix blazes not exploding on death
  • fix "social zombie" spawning not working well with respawning zombies
  • many small little fixes

Configuration Changes

These are changes that will reset the particular sections in the config.

For a full rundown of what everything does Check here.

If you still have any questions feel free to ask.

  • The amount of stone a particular tool can mine is configurable for every possible tool
  • The blocks that cause surrounding stone to soften is configurable
  • Respawn Health is a percentage and there is a toggle to turn of completely
  • Configuration of skeletons has completely changed
  • Ghasts configuration has changed. The damage dealt to Ghasts is now a percentage and there is multipliers for exp and drops.
  • Mossy cobblestone and cobblestone halfslabs have been added to the default falling blocks
  • Under Additional Falling Blocks: Falling blocks can now break torches
  • A whole new section on Explosion Physics has been added
  • Default explosions of Ghast fireballs has been changed from 3 to 2