3.13.0

Details

  • Filename
    ExtraHardMode.jar
  • Uploaded by
  • Uploaded
    Nov 10, 2018
  • Size
    350.67 KB
  • Downloads
    337
  • MD5
    3a3d68219e07c60f8172defbdbbcef2f

Supported Bukkit Versions

  • 1.13

Changelog

Finally, EHM has been updated to 1.13. Thank you SlimeDog for rigorously testing, and patrons and reviewers for the extra motivation. c: As such, this version is only compatible with 1.13 server versions. Please take note of the bold parts of the changelog.

 1.13-specific updates

  • RealisticChopping (Falling Logs) has been removed. This feature can be found in another BigScary-created plugin, GraviTree. It includes a config option to allow falling logs to damage players (as it did in EHM), and potentially does a better job detecting trees than EHM does since it's newer.
  • Uses 1.13 blockdata to set zombie skull rotation
  • Default config for 1.13 falling blocks updated to new materials (you may want to delete or update parts of the config that use material names!)
  • Many other various 1.13 updates to farming crop loss, water evaporation, torch placement, biome enums, etc. https://github.com/MLG-Fortress/ExtraHardMode/projects/2

Other fixes and changes

  • Removed the damage config option for additional falling blocks.
    • This feature was the cause of players erraneously receiving damage when they weren't actually hit by a falling block (i.e. standing on top of a block that softened into cobble caused players to receive this damage).
    • This feature was already covered by Player.Enhanced Environmental Injuries.Suffocation (and was often confused with this feature in bug reports of the above).
    • Confusion potion with hardcoded attributes was always applied and non-configurable, whereas the Suffocation section allows you to specify a potion and its attributes.
  • Removed mcstats since it seems that website is basically dead.
  • New debug mode config for debugging the AntiGrinder feature.
  • Set enderdragon attack phase on spawn in an attempt to fix the enderdragon being "stuck" and doing nothing on respawn.
  • Don't place skulls if no air block can be found (prevents skulls from replacing passable blocks like ladders).
  • Account for plugins that fire bukkit events with invalid parameters like null for player.
  • Finally fix beetroot crop loss never occurring.