- ARROW_DAMAGE
- Provides extra damage when shooting arrows from bows.
- ARROW_FIRE
- Sets entities on fire when hit by arrows shot from a bow.
- ARROW_INFINITE
- Provides infinite arrows when shooting a bow.
- ARROW_KNOCKBACK
- Provides a knockback when an entity is hit by an arrow from a bow.
- DAMAGE_ALL
- Increases damage against all targets.
- DAMAGE_ARTHROPODS
- Increases damage against arthropod targets.
- DAMAGE_UNDEAD
- Increases damage against undead targets.
- DIG_SPEED
- Increases the rate at which you mine/dig.
- DURABILITY
- Decreases the rate at which a tool looses durability.
- FIRE_ASPECT
- When attacking a target, has a chance to set them on fire.
- KNOCKBACK
- All damage to other targets will knock them back when hit.
- LOOT_BONUS_BLOCKS
- Provides a chance of gaining extra loot when destroying blocks.
- LOOT_BONUS_MOBS
- Provides a chance of gaining extra loot when killing monsters.
- OXYGEN
- Decreases the rate of air loss whilst underwater.
- PROTECTION_ENVIRONMENTAL
- Provides protection against environmental damage.
- PROTECTION_EXPLOSIONS
- Provides protection against explosive damage.
- PROTECTION_FALL
- Provides protection against fall damage.
- PROTECTION_FIRE
- Provides protection against fire damage.
- PROTECTION_PROJECTILE
- Provides protection against projectile damage.
- SILK_TOUCH
- Allows blocks to drop themselves instead of fragments (for example, stone instead of cobblestone)
- WATER_WORKER
- Increases the speed at which a player may mine underwater.
Posts Quoted:
Reply
Clear All Quotes
Comments