FlyingCars Minigame

This project is abandoned and its default file will likely not work with the most recent version of Minecraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.

FlyingCars Minigame

A fun minigame where you need to fly around in Minecarts and shoot others down with your guns to win. Get flying power by rightclicking blocks, use shift to decrease your height.


You need to install MinigamesLib for the plugin to work

Also, you'll need Vault for economy rewards to work.

  1. /fc setmainlobby set the main lobby where all join signs will be
  2. /fc setlobby [arena] set the waiting lobby
  3. /fc setspawn [arena] sets a spawn, repeat as much as you want for multiple spawns
  4. /fc savearena [arena]

You can now set a join sign (optionally). Lines:

  1. FlyingCars
  2. [arena]


FlyingCars v1.0 and v1.0.2 = MinigamesLib 1.3 and lower
FlyingCars v1.1 = MinigamesLib 1.4 and higher


/fcShows all possible commands
/fc setspawn <arena>Sets the spawn point.mgflyingcars.setup
/fc setlobby <arena>Sets the lobby point.mgflyingcars.setup
/fc setmainlobbySets the main lobby point.mgflyingcars.setup
/fc savearena <arena>Saves the arena.mgflyingcars.setup
/fc setmaxplayers <arena> <count>Sets the max players allowed to join to given count.mgflyingcars.setup
/fc setminplayers <arena> <count>Sets the min players needed to start to given count.mgflyingcars.setup
/fc setarenavip <arena> <true/false>Sets whether arena needs permission to join.mgflyingcars.setup
/fc removearena <arena>Deletes an arena from config.mgflyingcars.setup
/fc removespawn <arena> <count>Deletes a spawn from config.mgflyingcars.setup
/fc join <arena>Joins the arena.
/fc leaveLeaves the arena.
/fc start <arena>Force-starts the arena.mgflyingcars.start
/fc stop <arena>Force-stops the arena.mgflyingcars.stop
/fc listLists all arenas.
/fc reloadReloads the config.

Remember to save the arena with /fc savearena after changing stuff like minplayers ingame!


There are a few config files (config.yml, classes.yml, arenas.yml, messages.yml, stats.yml) which are mostly self explanatory. Be aware that guns.yml is not used in this minigame!

  default_max_players: 4 # default amount of maximum players that are allowed to join an arena
  default_min_players: 2 # default amount of minimum players that can join an arena
  lobby_countdown: 30 # amount of time in seconds to countdown in lobby
  ingame_countdown: 10 # amount of time in seconds to countdown ingame before the final start
    economy: true
    economy_reward: 10 # You'll need Vault for economy to work
    item_reward: false
    item_reward_ids: 264*1;11*1 # 264 being the id, you can specify an amount (the '*1') and enchantments (e.g. 264#DAMAGE_ALL:2*64 would be sharpness 2 on a stack of diamonds)
    command_reward: false
    command: pex user <player> add SKILLZ.*
  global_arenas_size: 30 # this is unused in this minigame

You can also specify data on a item reward. If you would want 32 enchanted red wool blocks, you'd adjust the config to: 35:14#DAMAGE_ALL:1*32, where :14 is the data for red, 35 the id for wool, and the rest as explained above.


There are 3 classes with different guns: stone, iron and diamond. Diamond shoots double arrows and has the best durability, also it has more bombs.

You can change settings like how much a class costs or if it is vip only in classes.yml, also I might add custom guns later on.




Coming soon, I'll probably do a tutorial series some time.

[English] First plugin tutorial made by Craft King: [English] BBoy's tutorial: [Portuguese] Plugin Tutorial:


  • More classes
  • Suggestions are welcome. :)

Additional Information

Github Repo


Have fun :)


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About This Project

  • Project ID
  • Created
    Aug 2, 2014
  • Last Released File
    Sep 18, 2014
  • Total Downloads
  • License



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