Version History

floAuction Version History

3.0.2

Released: 4/03/2014

Changes

  • Fixed a NPE while initializing.

3.0.1

Released: 3/31/2014

Changes

  • 2 language file fixes.
  • Separated welcome message for the on join vs. other scope changes.

3.0.0

Released: 3/4/2014

Changes

  • Rebuilt vast sections of the code.
  • Added auction scopes to allow for world grouping and multiple auction houses, each with the ability to override global auction language and config settings for an insane amount of customizability.
  • Added gravitylow's Updater to automatically update floAuction.
  • Completely reorganized the language system and language.yml file.
  • Added events when starting and bidding so other plugins can stop players if it's not a good time.
  • Fixed the BuyNow system.
  • Added listeners for PVPArena, MobArena and War to prevent auctions when there.
  • Added welcome and fairwell messages.
  • Completely reworked the auction-info system and language incorporating a create idea by YouTuber GMTheGrandmaster in his video here. The message system now uses conditional arguments to determine which part of the messages show and which don't.
  • Updated world change logic to be smoother.
  • Made "/auc reload" disable itself while auctions are running in order to protect scope sanctity.
  • Added the ability to disable auctioning by setting normal and sealed auctions both to off.
  • Added accessibility on it's way to support other plugins running auctions (mainly to prep for a web interface, but it's not ready yet).
  • Other minor text changes.

2.10.3

Released: 1/20/2014

Changes

  • Fixed problems caused by technical difficulties in 2.10.0-2.10.2.

2.10.2

Released: 1/15/2014

Changes

  • Optimized technically functional but incorrect and slow lot giveback for offline won or returned lots.

Known Issues

  • Due to a GitHub/Eclipse/flobi incompatibility (notice how I include myself in the mix) this build reverted the fix from 2.10.1.

2.10.1

Released: 1/10/2014

Changes

Known Issues

  • Never approved by Bukkit because of a failure of mine to update the project (still not certain on the details, but whatev).

2.10.0

Released: 1/4/2014

Changes

  • Added Buy Now options
  • Attempted fix for weird negative auction time issue.

Known Issues

  • BuyNow update was seriously f'd up.

2.9.2

Released: 8/29/2013

Changes

  • Bidding 0 no longer activates autobid.
  • Update to auction lots to hopefully keep custom data from other plugins (and new data structures that are added in the future)
  • Fixed small bug in "/auc prep"
  • Updated a few depreciated methods.

2.9.1

Released: 8/8/2013

Changes

  • %x - Starting auction tax (2.3+)
  • %X - Ending auction tax, only available at end of auction (2.3+)
  • %u - Player default quantity (2.10.0+)
  • %U - Player default quantity (formatted) (2.10.0+)
  • %v - Player default price (2.10.0+)
  • %V - Player default price (formatted) (2.10.0+)
  • %w - Player default increment (2.10.0+)
  • %W - Player default increment (formatted) (2.10.0+)
  • %x - Player default auction length (secs) (2.10.0+)
  • %X - Player default auction length (formated) (2.10.0+)
  • %c - currency singular (as returned by the currency plugin) (2.10.0+)
  • %C - currency plural (as returned by the currency plugin) (2.10.0+)
  • %o - The username of the auction owner (2.10.0+, replaces %O)
  • %O - The "display" or "nick" name of the auction owner (2.10.0+, previously the username)
  • %o - The username of the auction confiscator (if applicable) (2.10.0+)
  • %O - The "display" or "nick" name of the auction confiscator (2.10.0+)
  • /auction|auc prep|p
  • /auction|auc confiscate|impound

2.9.0

Released: 7/3/2013

Changes

  • Added config option to limit auction to a specific box (think auction house).
  • Updated PluginMetrics to version 7.
  • Also works in 1.5.2.

2.8.9

Released: 7/1/2013

Changes

  • Added disabling commands for auction participants

2.8.8

Released: 2/23/2013

Changes

  • Made anti-snipe only trigger on a successful bid.
  • Added language for bid error for bids being too low.
  • Added toggle for allowing renamed items.

2.8.7

Released: 2/10/2013

Changes

  • Added tax per item type.
  • Fixed NPE when queued auction starts with owner offline.
  • Fixed empty string error when parsing command argument numbers.

2.8.6

Released: 1/18/2013

Changes

  • Small text update to add bid info to smaller announcement (delete "auction-info-suppressed-alt" from language.yml to use the new value)
  • Fixed a bid fail null pointer.

2.8.5

Released: 1/11/2013

Changes

  • Fixed bug where it rechecks permissions and gamemode before starting queued auctions.

2.8.4

Released: 1/3/2013

Changes

  • Reorganized so message data can be reused better on auction info.

2.8.3

Released: 1/3/2013

Changes

  • Suppressed duplicate verification of items at auction start.
  • Added lore to identical item check.
  • Added a few null checks.
  • Updated MetricsLite
  • Misc cleanup.

Known Issues

  • Just wait for 2.8.4. Both of these are just system optimizations and the 2.8.4 has a good bit of repetitive actions condenced on "/auction info" that could speed things up a bit.

2.8.2

Released: 12/31/2012

Changes

  • Updated antisnipe text to use proper sendMessage function.

2.8.1

Released: 12/30/2012

Changes

  • Added support for lore.
  • Added position in queue.
  • Added /auction queue to show queue info.

2.8.0

Released: 12/26/2012

Changes

  • Updated for fireworks and enchanted books.
  • Added an option for a shorter auction start message.
  • Finally colored the auction help.
  • Added an option to display enchantments all on one line.

To get the updated recommended language, delete the existing language.yml or to keep any customizations you've made, delete the keys for "auction-help" and "auction-info-enchantment".

3.7.3

Released: 12/21/2012

Changes

  • Removed craftbukkit dependency.

2.7.2

Released: 12/15/2012

Changes

  • Bugfix: Item drops (via full inventory) of unstackable items became stacks.

2.7.1

Released: 12/11/2012

Changes

  • Includes a workaround for bukkit's incomplete treatment of heads.

2.7.0

Released: 11/27/2012

Changes

  • Fixed NPE in "/auc info" when there are bids or it's a sealed auction.
  • Fixed unfriendly NPE instead of friendly error when no economy is uploaded.
  • Added option to allow inferior item names from Vault and hardcoded enchantment names.

2.6.7

Released: 11/21/2012

Changes

  • Added saving head information.
  • Other NBT updates/fixes.

2.6.6

Released: 11/18/2012

Changes

  • Show and save display names.
  • Show and save RepairCost.
  • Cancel auction automatically on shutdown.
  • Operate auction timer based on system time.
  • Fix NPE if currency loads before floAuction.
  • Updated auction-info-header-nobids and auction-info-header-sealed to include missing color code.

Known Issues

  • Very broken. Use 2.6.5 or 2.6.7

2.6.5

Released: 11/17/2012

Changes

  • Made floAuction send nothing instead of the key when a key is set to empty.
  • Corrected a seldom used language key in the code.

2.6.4

Released: 11/7/2012

Changes

  • FIXED: A mistype in the code has caused it to function as though broadcast-bid-updates is always false.

2.6.3

Released: 11/5/2012

Changes

  • Fixed a couple npe's
  • Fixed a config option misspelling.

Known Issues

  • A mistype in the code has caused it to function as though broadcast-bid-updates is always false.

2.6.2

Released: 10/20/2012

Changes

  • Support for -1 fractional digits, use config to specify. This specifically affects iConomy 6, but possibly others.

2.6.1

Released: 10/17/2012

Changes

  • Fix for attempting to access economy before it's loaded.

2.6.0

Released: 10/8/2012

Changes

  • Sealed bidding where no one knows what anyone else is bidding until an announcement at the auction end. (Wouldn't be compatible with antisnipe or max bids, I guess.) Should be a much quieter way to do it. (v2.6.0+)
  • Silent bidding where global bid notification is suppressed. Unlike sealed bids, users will be notified if they aren't the highest bidder and the bid amounts will show in "/auction info" (v2.6.0+)
  • A config option to supress the countdown announcement. (v2.6.0+)

2.5.0

Released: 11/21/2012

Changes

  • Added Title/Author/Content support for written books & used book and quill
  • Added "ignore" alias for "off" as in: /auction off

2.4.7

Released: 9/9/2012

Changes

  • Added AntiSnipe auction extensions
  • Fixed improper aSync

2.4.6

Released: 8/20/2012

Changes

  • Bug reserving funds when upping own bid fixed (actually in 2.4.5, but 2.4.5 was broken).
  • Fixed major issues with 2.4.5.

2.4.5

Released: 8/18/2012

Changes

  • Allowed auction of unsafe enchantment levels.

2.4.4

Released: 7/29/2012

Changes

  • Bug reserving funds when upping own bid fixed.

2.4.3

Released: 7/19/2012

Changes

  • Fix null pointer in /auction suspend.
  • Broke floAuction to deal with broken Bukkit's durability to make potions auctionable.

2.4.2

Released: 7/15/2012

Changes

  • Fix null reference error when switching worlds while no auction is going on.
  • Adjusted listener priorities to work better with MultiInv.
  • Added toggle for world & mode changes.

2.4.1.1

Released: 7/14/2012

Changes

I uploaded the wrong 1.4.1 file. I had fixed this but uploaded a prefix build accidentally.

  • Fix teleporting bidder to auctioner when bidder changes worlds.

Known Issues

  • There's a pretty nasty incompatibility with MultiInv when switching gamemode while auctioneer or bidder causing full inventory loss.

2.4.1

Released: 7/14/2012

Changes

  • FIXED: Player looses item if auctioning with insufficient funds. (v2.4.1)
  • Prevent world change when auctioning or bidding. (v2.4.1)
  • Prevent gamemode change when auctioning or bidding. (v2.4.1)

Known Issues

  • I uploaded the wrong file...

2.4.0

Released: 7/10/2012

Changes

  • Permissions fix for auction.bid (v2.4)
  • Depositing of tax funds to config.yml specified user account (v2.4)
  • Removal of depreciated and broken Gold Standard (v2.4) - If you still want this, GoldIsMoney is much better than this ever was.
  • Expanding money recognition to 15 digits before and 5 after decimal. (v2.4)

Known Issues

  • BUG: Player looses item if auctioning with insufficient funds.

2.3.1

Released: 7/5/2012

Changes

2.3.0

Released: 7/3/2012

Changes

  • Banned item list in configuration.
  • Tax % setting & per auction tax.
  • Toggleability of hidden max bids.
  • Fix: "this" parameter not taking proper quantity.

2.2.1

Released: 7/1/2012

Changes

  • Fixed checking for economy before loading economy.

Known Issues

  • Due to some system optimization, "/auction this" always only auctions 1, it's supposed to auction the stack size of what you're holding.

2.2.0

Released: 6/28/2012

Changes

  • Queuing of auctions, with optional sleep period between auctions.
  • Suspension of auctions by command globally or per player.
  • Save list of pending-give items (for logged off players) to file to persist server restarts.

Known Issues

  • Built-in gold standard checks for economy before loading economy.

2.1.1

Released: 6/20/2012

Changes

  • Bugfix: Starting bid is not respected.
  • Bugfix: Null reference to missing chat component in some cases.

2.1.0

Released: 6/9/2012

Changes

  • Added: Gold Standard, a money plugin is no longer required!
  • Added: Decimal places option in config
  • Added: Allow users to silence auctions.
  • Added: Early end toggle in config. (To stop people using this as a give function.)
  • Added: Toggle for auctionability of damaged items (will report damage if auction is allowed)
  • Fixed: Bid not high enough isn't displaying an error.
  • Fixed: Bid math issues. (They're a bit more obvious when they're blazing your inventory in gold.)
  • Fixed: Items stacking improperly on give.

Known Issues

  • Starting bid is not respected.

2.0.1

Released: 6/6/2012

Changes

  • Fixed: Apparently it doesn't save the configs. Working on a 2.0.1 real quick, sorry guys.
  • Fixed: When the bid start IS NOT 0, it displays bid start, otherwise it displays the min increment. It's backwards.

Known Issues

  • Bid not high enough error isn't showing me an error.

2.0.0

Released: 6/5/2012

Changes

  • Added logging.
  • Numerous fixes.
  • Config file setup.

Known Issues

  • Apparently it doesn't save the configs. Working on a 2.0.1 real quick, sorry guys.
  • When the bid start IS NOT 0, it displays bid start, otherwise it displays the min increment. It's backwards.
  • Bid not high enough error isn't showing me an error.

2-alpha.0.0

Released: 4/15/2012

Changes

  • Finished implementing basic auction functionality.

Known Issues

  • Not all options in "/auction help" are implemented.
  • /auction reload - has no response message and doesn't seem to reload the config file, but it does reload the language file (weird).

2-dev.0.0

Released: 4/05/2012 Initial development upload.

Changes

  • N/A

Known Issues

  • No timer, so auctions don't end.
  • Problems with bidding.
  • Items and maybe money can disappear with no trace.

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