Floating Island Generator 4.1

Details

  • Filename
    isleworldgen.jar
  • Uploaded by
  • Uploaded
    Jan 17, 2014
  • Size
    69.71 KB
  • Downloads
    1,379
  • MD5
    51860148d1c415c9066d4c26eb44b573

Supported Bukkit Versions

  • CB 1.7.2-R0.2

Changelog

Minor Changes:

  • Fixed missing jungle trees
  • Added config setting for island height scaling
  • Added config setting for island underbelly scaling (with respect to the top half)
  • Changed config setting for island start height to be 2 numbers for min and max (previous setting auto converts)
  • Added config setting to change the size range of islands (may get buggy and/or look weird with very large values)
  • Added config setting for max number of rooms in a dungeon
  • Added config setting for min and max number of chests per dungeon room
  • Added config setting for the chance of extra dungeon 'doors' between rooms that were created earlier in the generation, these are not needed for a fully connected dungeon and are good for making the dungeon harder to navigate

Using a parent generator is subject to bugs out of my control, such as the parent generator affecting the placed islands or crashes because of incompatibility.
Using large island sizes may cause bugs such as chunks not loading for clients.
Fluid pools generated on the edges of island underbellies usually leak, fixed for next version.