Permissions Based Cooldowns/Timers #4


  • New
  • Enhancment
Open
Assigned to devil_boy512
  • _ForgeUser6831308 created this issue Jun 4, 2013

    What is the enhancement in mind? How should it look and feel?
    Permissions-Based Cooldowns / Timers
    I want certain groups to be able to use their disguises for longer period of times, but I don't want to give them infinite amounts of time.

    Please provide any additional information below.
    Something like what the plugin HomeSpawnPlus has in its configuration, here is an example of something I would like for the plugin.

    default:
        player: 15
        bat: 60
        ocelot: 60
    cooldown: 600
    group1:
        permission:
        - my.custom.permission
        timers:
            player: 30
            bat: 120
        cooldown: 300
    group2:
        permission:
        - my.other.permission
        timers:
            ocelot: 180
    

    Groups in the example like "group1" and "group2" can be named anything.
    The group can have a different cooldown, but if it doesn't have a different cooldown from the default, then it goes to the default instead for all groups. Works the same way for timers.

    This is probably something that will be hard to implement, but I would very much like to have it.

  • _ForgeUser6831308 added the tags New Enhancment Jun 4, 2013

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