Add the ability to set numerical values. #11


  • Enhancment
  • Accepted
Open
Assigned to _ForgeUser9460195
  • _ForgeUser9403996 created this issue Jan 3, 2014

    I recommend that you add a hunger and health flag, these flags when enabled in a region will keep the player's health and hunger at the specified value or of this is not possible full (ex. player.setHealth(20) in PlayerMoveEvent). This would be useful in game servers so that they can keep peoples hunger and health full in some games (for example spleef).

  • _ForgeUser9403996 added the tags New Enhancment Jan 3, 2014
  • _ForgeUser9460195 posted a comment Jan 11, 2014

    There is a hunger flag, and various damage flags to prevent health from going down. There currently isn't an architecture in place for setting values other than true or false. It's something I have considered but it's way off on the horizon.

  • _ForgeUser9460195 removed a tag New Jan 17, 2014
  • _ForgeUser9460195 added a tag Accepted Jan 17, 2014
  • _ForgeUser9460195 posted a comment Apr 15, 2014

    As an update, my current timeline has this slated for 2.1 assuming nothing changes.


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