Flags v2.0.0-ALPHA-2
Details
-
FilenameFlags-a2.zip
-
Uploaded by
-
UploadedMay 3, 2014
-
Size230.47 KB
-
Downloads1,323
-
MD5febb3276ac9ee2ee048305898a4a11c4
Supported Bukkit Versions
- CB 1.7.9-R0.1
Changelog
DO NOT INSTALL THIS ALPHA ON A LIVE SERVER! YOU HAVE BEEN WARNED!
ALPHA 2 CANNOT UPGRADE AN ALPHA 1 DATABASE.
This Alpha Test version is for those who wish to assist in ensuring Flags v2 gets released bug free. If you are interested in assisting please read the Testing Information and Upgrade Instructions
Required Versions: If it isn't listed here, then the latest release will work.
- Grief Prevention: latest developer build
- InfinitePlots: latest developer build
- PlotMe: 0.13f
- Residence: latest developer build/new database only
Changes:
- New Database Structure
- New API Structure (breaks all plugins for 1.4 and earlier)
- Players and Worlds are now stored based on UUID
- World flags are now completely converted to the name "Wilderness" but behave the same.
- No longer compatible with Grief Prevention 7.7 and Residence 2.x or earlier.
- Requires CraftBukkit 1.7.5, recommend 1.7.6+
Changes Since Alpha 1:
- Fixes an exception issue with database cleanup routines (untested)
- Fixes an issue where the updater was looking for database version 1.4.1 or higher (which never existed). Now appropriately checks for 1.2.2 or higher.
- PlayerTrustList has been altered to save only UUID (see forum post)
- Player Names are now cached separately (see forum post)
- Wilderness and Default areas are now cached for performance, one of each for every world. (Developers, this is automatic no need to change)
- Further API enhancements