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What steps will reproduce the problem?1. Player logs on2. Presumably FishChecker pings the website3. FishChecker fails
I see this in my console: http://pastebin.com/ArcpjMwf
Using the latest version of fishChecker on CraftBukkit version git-Spigot-665 (MC: 1.5) (Implementing API version 1.5-R0.1-SNAPSHOT)
Sorry, I forgot to say that the server locked up, and all players disconnected. Server was down for around 8-10 minutes.
Seconded, if the plugin fails to connect to the endpoint the server locks up until the connection times out. Either the check needs to be queued on a separate thread (and then sent to the chat thread, which should be viable via scheduling a synchronous afterwards) or have a much shorter timeout.
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