Freezing server on player connect #5

  • New
  • Defect
Assigned to _ForgeUser7037478
  • Forge_User_62037315 created this issue Mar 22, 2013

    What steps will reproduce the problem?
    1. Player logs on
    2. Presumably FishChecker pings the website
    3. FishChecker fails

    I see this in my console:

    Using the latest version of fishChecker on CraftBukkit version git-Spigot-665 (MC: 1.5) (Implementing API version 1.5-R0.1-SNAPSHOT)

  • Forge_User_62037315 added the tags New Defect Mar 22, 2013
  • Forge_User_62037315 posted a comment Mar 22, 2013

    Sorry, I forgot to say that the server locked up, and all players disconnected. Server was down for around 8-10 minutes.

  • _ForgeUser4881631 posted a comment Apr 21, 2013

    Seconded, if the plugin fails to connect to the endpoint the server locks up until the connection times out. Either the check needs to be queued on a separate thread (and then sent to the chat thread, which should be viable via scheduling a synchronous afterwards) or have a much shorter timeout.

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