FirstJoinPlus
FirstJoinPlus allows you to control every aspect of when new players join. Give new players a starter kit, a special spawn location, have the console run commands, launch fireworks, and more!
Existing players won't get told they joined for the first time after installing this.
- Announce that a new player has just joined (optionally with the amount of unique players that have joined!).
- Launch a firework or show a cool smoke effect.
- Give the player a written book with welcome information (example book here)!
- Give a starter kit with items defined in the configuration.
- Force the player or the console to run configurable commands.
- Set the player as invincible (from everything, including PVP) for a pre-defined amount of time.
- Much more, check out the configuration below!
- New players not spawning at the first join spawnpoint?
You have a conflicting plugin. Set the 'delay-everything-below-by' value in the configuration to a higher value, such as 5 or 10 (this option is set in ticks).
- Want this plugin to kick in for every join instead of only first joins?
Set 'every-join-is-first-join' in the configuration to true - this will treat every join as a first join. Great for hub servers as you can have the player teleported back to spawn every join, launch a firework every join, and you can set the join and quit messages to %none to completely hide them.
- The display name variable is using their normal name and not their display name?
This means another plugin is setting the display name after FirstJoinPlus is getting it, despite FirstJoinPlus using a normal priority. Set the 'delay-everything-below-by' value in the configuration to a higher value, such as 5 or 10 (this option is set in ticks).
- Is it possible to do X in the first-join starter kit?
The starter kit functionality has been left as simple as possible. You can only give items based off of their names and set the amount to give, as shown in the default configuration. Things like setting data values, display names, lore, etc isn't possible, simply because I want to leave this plugin as a first-join plugin and not a kit plugin.
If you need to do more, I suggest finding a fully featured kit plugin, and using it alongside FirstJoinPlus by having FirstJoinPlus run a command from that kit plugin on first join.
Command | Description | Permission |
/firstjoinplus | Show general plugin information. | (none) |
/firstjoinplus help | Show all available commands. | (none) |
/firstjoinplus reload | Reload the plugin's configuration. | firstjoinplus.reload |
/firstjoinplus setspawn | Set the location where new players will spawn. | firstjoinplus.setspawn |
/firstjoinplus debug | Test your configuration as a new player. | firstjoinplus.debug |
The command /fjp can be used as an alias in place of /firstjoinplus. All commands default to OP's, no permissions plugin required!
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 | # FirstJoinPlus Configuration -- Configuration Help: http://dev.bukkit.org/bukkit-plugins/firstjoinplus/ # settings: allow-automatic-updating: true every-join-is-first-join: false on-first-join: delay-everything-below-by: 0 first-join-message: enabled: true message: '&d%player_name has joined for the first time!' fun-stuff: play-sound: enabled: true sound-name: entity_player_levelup listen-permission: firstjoinplus.notify smoke-effect: enabled: true launch-firework: enabled: true first-join-kit: enabled: true items: - wood_sword - wood_pickaxe - wood_spade - wood_axe - bread:5 give-written-books: enabled: false book-files: - rules.txt give-experience: enabled: false level-amount: 0 modify-damage: disable-pvp: enabled: false expire-after: 10 god-mode: enabled: false expire-after: 10 run-commands: enabled: false commands: - me just joined for the first time! run-console-commands: enabled: false commands: - setgroup %player_name newbies apply-potion-effects: enabled: false effects: - SPEED:1:15 send-messages: enabled: false messages: - '&2Welcome to our server, %player_name! Customize this message in the FirstJoinPlus configuration.' - '&6http://dev.bukkit.org/server-mods/firstjoinplus/' reset-state: enabled: false teleport: enabled: false x: 0 y: 64 z: 0 pitch: 0 yaw: 0 world: world other-messages: join-message: enabled: false message: '&e%player_name joined the game.' quit-message: enabled: false message: '&e%player_name left the game.' kick-message: enabled: false message: '%none' |
Configuration Tips
- The delay-everything-below-by option is set in ticks, while the disable-pvp and god-mode expiration options are set in seconds.
- Click here for a list of valid material names you can use in the first join kit section.
- Click here for a list of valid potion effect types for the first join potion effects section.
- A list of valid sound names for the notify on first join section is available here.
Available Variables
Variables are used throughout the configuration to display different text (see the description).
Variable | Description |
%player_name | The name of the player. |
%player_display_name | The display name of the player. |
%player_uuid | The UUID of the player. |
%total_players | The number of unique players that have joined. |
%random_player | The name of a random online player. |
%random_player_display_name | The display name of a random online player. |
%none | Used in join, quit, and kick messages to completely disable them. |
%player_country | The player's country (GeoIPTools required). |
%player_city | The player's country (GeoIPTools required). |
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We include an auto updater that checks if there is an update available and/or downloads the latest version for you. It is enabled by default. You may disable this in the configuration.
We use Metrics to collect anonymous usage stats such as the plugin version, server version, and amount of players online. If you want to see everything, click on the graph above. You may disable data collection in the Metrics configuration.
[ONELINER:FirstJoinPlus allows you to control every aspect of when players join for the first time. Give starter kits, experience, a special spawn location, a group, and more!]
when creating a book what does it mean "invalid book tag"
Greeting again Chaseoes! Still using the plugin and still enjoying it on my spigot 1.8.1. Only thing I would love to see would be:
A: Lock a book to a slot (rules book so turds can't throw it away) or B: Check to see if the book already exists in user inv and doesn't give a new one if so
Possible in the future or dead in the water?
How do u give enchanted items?
What method does this plugin use for logging who's a new player and how would I go about resetting it?
Using version 2.2 with the latest 1.7+ verson of craftbukkit, getting these errors:
28.12 13:47:50 [Server] INFO at net.minecraft.server.v1_7_R3.ThreadServerApplication.run(SourceFile:628) [craftbukkit_beta.jar:git-Bukkit-1.7.9-R0.1-10-g8688bd4-b3092jnks] 28.12 13:47:50 [Server] INFO at net.minecraft.server.v1_7_R3.MinecraftServer.run(MinecraftServer.java:469) [craftbukkit_beta.jar:git-Bukkit-1.7.9-R0.1-10-g8688bd4-b3092jnks] 28.12 13:47:50 [Server] INFO at net.minecraft.server.v1_7_R3.MinecraftServer.u(MinecraftServer.java:558) [craftbukkit_beta.jar:git-Bukkit-1.7.9-R0.1-10-g8688bd4-b3092jnks] 28.12 13:47:50 [Server] INFO at net.minecraft.server.v1_7_R3.DedicatedServer.v(DedicatedServer.java:260) [craftbukkit_beta.jar:git-Bukkit-1.7.9-R0.1-10-g8688bd4-b3092jnks] 28.12 13:47:50 [Server] INFO at net.minecraft.server.v1_7_R3.MinecraftServer.v(MinecraftServer.java:600) [craftbukkit_beta.jar:git-Bukkit-1.7.9-R0.1-10-g8688bd4-b3092jnks] 28.12 13:47:50 [Server] INFO at org.bukkit.craftbukkit.v1_7_R3.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:345) [craftbukkit_beta.jar:git-Bukkit-1.7.9-R0.1-10-g8688bd4-b3092jnks] 28.12 13:47:50 [Server] INFO at org.bukkit.craftbukkit.v1_7_R3.scheduler.CraftTask.run(CraftTask.java:53) [craftbukkit_beta.jar:git-Bukkit-1.7.9-R0.1-10-g8688bd4-b3092jnks] 28.12 13:47:50 [Server] INFO at com.chaseoes.firstjoinplus.FirstJoinListener$1.run(FirstJoinListener.java:35) [?:?] 28.12 13:47:50 [Server] INFO at com.chaseoes.firstjoinplus.utilities.Utilities.getFirstJoinKit(Utilities.java:76) [?:?] 28.12 13:47:50 [Server] INFO at org.bukkit.inventory.ItemStack.<init>(ItemStack.java:68) [craftbukkit_beta.jar:git-Bukkit-1.7.9-R0.1-10-g8688bd4-b3092jnks] 28.12 13:47:50 [Server] INFO java.lang.NullPointerException 28.12 13:47:50 [Server] WARN Task #63 for FirstJoinPlus v2.2 generated an exception
@Server_Seller
https://github.com/chaseoes/FirstJoinPlus/issues/31
I need some help I have set up the fjp spawn but for some reason the players still spawn at the essentials default spawn. it still makes the fjp noise and displays the message but doesnt spawn them where I want. thanks
@madtomic
https://github.com/chaseoes/FirstJoinPlus/blob/master/src/main/resources/rules.txt
Does anyone have a rules.txt example file?
@chaseoes
So it is planned? (Sorry for late reply btw)
@angrybirds085
No, it's not possible yet.
Is it possible for me to type a command and it will clone my inventory and make that the inventory players get on join? Cuz I have certain plugins where I need them to get an item but you have to do a command to get it and I don't want them giving themselves loads?
@xDizasterCYx
I'll look into adding support.
@Templari0n
No, this plugin is for first joining.
could you add support for BarAPI? for example when a players joins his name will be displayed on bar like this %player_name has join the server or better would be customizable.
First of all, thanks for great plugin!
New players get book, some food and temporary god mode when they first join. That works nicely.
However, I would like to grant only the god mode for players who respawn after death. Is this possible with this plugin? If so, how?
@RoosSkywalker
No, as item ID's were removed in Minecraft 1.8.
Does the plugin also support item IDs instead of names in the kits? The names are giving my server diarrhea.
[11:49:56] [Server thread/WARN]: [FirstJoinPlus] Task #80 for FirstJoinPlus v2.2 generated an exception java.lang.NullPointerException at org.bukkit.inventory.ItemStack.<init>(ItemStack.java:68) [craftbukkit.jar:git-Bukkit-1.7.9-R0.1-10-g8688bd4-b3092jnks] at com.chaseoes.firstjoinplus.utilities.Utilities.getFirstJoinKit(Utilities.java:76) [?:?] at com.chaseoes.firstjoinplus.FirstJoinListener$1.run(FirstJoinListener.java:35) [?:?] at org.bukkit.craftbukkit.v1_7_R3.scheduler.CraftTask.run(CraftTask.java:53) [craftbukkit.jar:git-Bukkit-1.7.9-R0.1-10-g8688bd4-b3092jnks] at org.bukkit.craftbukkit.v1_7_R3.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:345) [craftbukkit.jar:git-Bukkit-1.7.9-R0.1-10-g8688bd4-b3092jnks] at net.minecraft.server.v1_7_R3.MinecraftServer.v(MinecraftServer.java:600) [craftbukkit.jar:git-Bukkit-1.7.9-R0.1-10-g8688bd4-b3092jnks] at net.minecraft.server.v1_7_R3.DedicatedServer.v(DedicatedServer.java:260) [craftbukkit.jar:git-Bukkit-1.7.9-R0.1-10-g8688bd4-b3092jnks] at net.minecraft.server.v1_7_R3.MinecraftServer.u(MinecraftServer.java:558) [craftbukkit.jar:git-Bukkit-1.7.9-R0.1-10-g8688bd4-b3092jnks] at net.minecraft.server.v1_7_R3.MinecraftServer.run(MinecraftServer.java:469) [craftbukkit.jar:git-Bukkit-1.7.9-R0.1-10-g8688bd4-b3092jnks] at net.minecraft.server.v1_7_R3.ThreadServerApplication.run(SourceFile:628) [craftbukkit.jar:git-Bukkit-1.7.9-R0.1-10-g8688bd4-b3092jnks]
@LordKainzo
I'll add something like /fjp book <bookname>. You can always create an alias using commands.yml or another plugin.
chaseoes
My players are requesting a command to re-trieve the book they get from the firstJoin.
Is there a way to do this?
Maybe.... /command WelcomeBook (if its welcomebook.txt)
@madtomic
Yup!