FirstJoinPlus
FirstJoinPlus allows you to control every aspect of when new players join. Give new players a starter kit, a special spawn location, have the console run commands, launch fireworks, and more!
Existing players won't get told they joined for the first time after installing this.
- Announce that a new player has just joined (optionally with the amount of unique players that have joined!).
- Launch a firework or show a cool smoke effect.
- Give the player a written book with welcome information (example book here)!
- Give a starter kit with items defined in the configuration.
- Force the player or the console to run configurable commands.
- Set the player as invincible (from everything, including PVP) for a pre-defined amount of time.
- Much more, check out the configuration below!
- New players not spawning at the first join spawnpoint?
You have a conflicting plugin. Set the 'delay-everything-below-by' value in the configuration to a higher value, such as 5 or 10 (this option is set in ticks).
- Want this plugin to kick in for every join instead of only first joins?
Set 'every-join-is-first-join' in the configuration to true - this will treat every join as a first join. Great for hub servers as you can have the player teleported back to spawn every join, launch a firework every join, and you can set the join and quit messages to %none to completely hide them.
- The display name variable is using their normal name and not their display name?
This means another plugin is setting the display name after FirstJoinPlus is getting it, despite FirstJoinPlus using a normal priority. Set the 'delay-everything-below-by' value in the configuration to a higher value, such as 5 or 10 (this option is set in ticks).
- Is it possible to do X in the first-join starter kit?
The starter kit functionality has been left as simple as possible. You can only give items based off of their names and set the amount to give, as shown in the default configuration. Things like setting data values, display names, lore, etc isn't possible, simply because I want to leave this plugin as a first-join plugin and not a kit plugin.
If you need to do more, I suggest finding a fully featured kit plugin, and using it alongside FirstJoinPlus by having FirstJoinPlus run a command from that kit plugin on first join.
Command | Description | Permission |
/firstjoinplus | Show general plugin information. | (none) |
/firstjoinplus help | Show all available commands. | (none) |
/firstjoinplus reload | Reload the plugin's configuration. | firstjoinplus.reload |
/firstjoinplus setspawn | Set the location where new players will spawn. | firstjoinplus.setspawn |
/firstjoinplus debug | Test your configuration as a new player. | firstjoinplus.debug |
The command /fjp can be used as an alias in place of /firstjoinplus. All commands default to OP's, no permissions plugin required!
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 | # FirstJoinPlus Configuration -- Configuration Help: http://dev.bukkit.org/bukkit-plugins/firstjoinplus/ # settings: allow-automatic-updating: true every-join-is-first-join: false on-first-join: delay-everything-below-by: 0 first-join-message: enabled: true message: '&d%player_name has joined for the first time!' fun-stuff: play-sound: enabled: true sound-name: entity_player_levelup listen-permission: firstjoinplus.notify smoke-effect: enabled: true launch-firework: enabled: true first-join-kit: enabled: true items: - wood_sword - wood_pickaxe - wood_spade - wood_axe - bread:5 give-written-books: enabled: false book-files: - rules.txt give-experience: enabled: false level-amount: 0 modify-damage: disable-pvp: enabled: false expire-after: 10 god-mode: enabled: false expire-after: 10 run-commands: enabled: false commands: - me just joined for the first time! run-console-commands: enabled: false commands: - setgroup %player_name newbies apply-potion-effects: enabled: false effects: - SPEED:1:15 send-messages: enabled: false messages: - '&2Welcome to our server, %player_name! Customize this message in the FirstJoinPlus configuration.' - '&6http://dev.bukkit.org/server-mods/firstjoinplus/' reset-state: enabled: false teleport: enabled: false x: 0 y: 64 z: 0 pitch: 0 yaw: 0 world: world other-messages: join-message: enabled: false message: '&e%player_name joined the game.' quit-message: enabled: false message: '&e%player_name left the game.' kick-message: enabled: false message: '%none' |
Configuration Tips
- The delay-everything-below-by option is set in ticks, while the disable-pvp and god-mode expiration options are set in seconds.
- Click here for a list of valid material names you can use in the first join kit section.
- Click here for a list of valid potion effect types for the first join potion effects section.
- A list of valid sound names for the notify on first join section is available here.
Available Variables
Variables are used throughout the configuration to display different text (see the description).
Variable | Description |
%player_name | The name of the player. |
%player_display_name | The display name of the player. |
%player_uuid | The UUID of the player. |
%total_players | The number of unique players that have joined. |
%random_player | The name of a random online player. |
%random_player_display_name | The display name of a random online player. |
%none | Used in join, quit, and kick messages to completely disable them. |
%player_country | The player's country (GeoIPTools required). |
%player_city | The player's country (GeoIPTools required). |
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We include an auto updater that checks if there is an update available and/or downloads the latest version for you. It is enabled by default. You may disable this in the configuration.
We use Metrics to collect anonymous usage stats such as the plugin version, server version, and amount of players online. If you want to see everything, click on the graph above. You may disable data collection in the Metrics configuration.
[ONELINER:FirstJoinPlus allows you to control every aspect of when players join for the first time. Give starter kits, experience, a special spawn location, a group, and more!]
run-console-commands isnt working. When i use this for a new player that joins i want them to execute "/setrank %player_uuid <rank>". When i log in with a new testaccount i get to see "you do not have access to that command"
deleted this plugin from my servers
The starting kit isn't workin. I'm using Spigot 1.8.8 and FirstJoinPlus v2.2
[16:14:15] [Server thread/WARN]: [FirstJoinPlus] Task #1011 for FirstJoinPlus v2.2 generated an exception java.lang.NullPointerException at org.bukkit.inventory.ItemStack.<init>(ItemStack.java:68) [spigot-1.8.8.jar:git-Spigot-5f38d38-18fbb24] at com.chaseoes.firstjoinplus.utilities.Utilities.getFirstJoinKit(Utilities.java:76) [?:?] at com.chaseoes.firstjoinplus.FirstJoinListener$1.run(FirstJoinListener.java:35) [?:?] at org.bukkit.craftbukkit.v1_8_R3.scheduler.CraftTask.run(CraftTask.java:71) [spigot-1.8.8.jar:git-Spigot-5f38d38-18fbb24] at org.bukkit.craftbukkit.v1_8_R3.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:350) [spigot-1.8.8.jar:git-Spigot-5f38d38-18fbb24] at net.minecraft.server.v1_8_R3.MinecraftServer.B(MinecraftServer.java:723) [spigot-1.8.8.jar:git-Spigot-5f38d38-18fbb24] at net.minecraft.server.v1_8_R3.DedicatedServer.B(DedicatedServer.java:374) [spigot-1.8.8.jar:git-Spigot-5f38d38-18fbb24] at net.minecraft.server.v1_8_R3.MinecraftServer.A(MinecraftServer.java:654) [spigot-1.8.8.jar:git-Spigot-5f38d38-18fbb24] at net.minecraft.server.v1_8_R3.MinecraftServer.run(MinecraftServer.java:557) [spigot-1.8.8.jar:git-Spigot-5f38d38-18fbb24] at java.lang.Thread.run(Unknown Source) [?:1.8.0_45] [16:15:08] [Async Chat Thread - #0/INFO]:
Hey, thanks for the great plugin! Is it possible to hide the output of a given command in "run-commands" block?
@XxDawnsusxX
Read the FAQ.
@ManBeastPigDev
Read the FAQ.
Is it possible to add enchantments to a starter kit?
How can I do /n inside of the book for newline??
I added following:
join-message: enabled: true message: '&e%player_name from %player_city , %player_country joined.'
But it doenst display city country, it says: ABC from NA , NA joined.
Yes GeoIP plugin is already installed and db downloaded and currently on spigot 1.8,8
Could you make some hook with authme-reloaded plz ?
If player don't loggin at first time, they don't have any kit.
If authme is in use, plugin must give kit after /login :)
Any idea how i can get FJP to spawn players and give them BLACK Leather Armour? I tried alsorts but can't get colors to work in commandbook so thought this might be an option
Hi I am trying to get the plug in to work, but not. Using minecraft 1.8.8 and craftbukkit 1.8.8 so please help me /thanks
@ManBeastPigDev
It looks like Bukkit died. I'm sure you can find a copy of the JavaDocs somewhere like here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
Your links are all dead.
Click here for a list of valid material names you can use in the first join kit section. Click here for a list of valid potion effect types for the first join potion effects section. A list of valid sound names for the notify on first join section is available here.
Hey, chaseoes,
I have a problem and a couple of questions.
Problem: In rules.txt I have %player_name just like it is in the Example but when I look in the book it shows %player_name and not a player name. I tried setting the 'delay-everything-below-by' value in the configuration to a higher value (I went up to 200 (ten seconds)) an it still didn't work. Have any Idea what is causing this?
Plugins (21): CensorShip, LagMeter, VoteRoulette, WorldEdit, SimpleFly, CoreProtect, BookRules, CommandHelper, CompatNoCheatPlus, PluginManager, CommandBook, VanishNoPacket, OpenInv, FirstJoinPlus, PermissionsEx, SimpleBroadcast, Votifier, WorldGuard, SimpleWarnings, ChatManager, NoCheatPlus
Question1: The "Material Name", "Potion Effect Types" and "Sound Names" links under Configuration Tips don't work for me. Are those broken or is it just me who is not able to use them.
Question2: Is it possible to have armor automatically get placed into the "Armor Slots" in the player's inventory?
Works great on 1.8.7 thanks so much We have it auto spawn you give you items and tell that you are first time join. You can check it out at ip: prostarplanet.com
Hey one my server have i pixelmon and i will like to first join get 5 pokeballs and 1 pokedex how can i do this?
@TheIntelloBox
Make a GitHub ticket with reproduction steps for what you think is broken, please.
Update to 1.8.6 please
@KingBohica1
Yes, new players join with empty inventories.
@DarkFoxDie
It's for who hears the sound.
@MrPorkchops
No, there can only be one message. What you could do is use another plugin (maybe something like Skript) that allows you to randomize messages and have FirstJoinPlus run that command when they join.
@Peter234
It simply uses the function from Bukkit to check if they're new. I would suggest constantly resetting only the data of the world and not the players folder, or having a separate world that doesn't get reset as your default one.
WARNING!!! Debug modes wipes out your inventory, with no apparent way to restore it! Would have been good to know!
the listen permission is that for who hears it or to determine whether or not it checks that player if they are new