Fe - Economy
Fe is a simple, lightweight economy plugin that supports Flatfile, MySQL and Mongo and works with Vault.
Installation | Commands | Permissions | FAQ | Build System | Source Code
Features
Rock Solid, Fe wont let you down.
Drag 'n' Drop Install, Fe just works, no need to worry about config or permissions.
SQLite & MySQL, whether your server has 10 or 10,000 players, Fe can handle it.
Vault Support, Fe works with almost every plugin.
Future Changelog
Checked items are finished. The latest development build will always have these features implemented.
- 0.8:
- Support for UUIDs
- Account caching to get rid of the huge amounts of database queries
- Remove conversion since Vault can handle this with its own command
- Fix for players' balances getting deleted
- Support for UUIDs
How can I get the money transfer record? I am using MySQL with Fe 0.7, if no this function, can you add this? Thanks :D
Can we disable UUID ?
Finally, a suitable replacement to iConomy that isn't full of bloatware like most of the other economy plugins!
Another odd issue occuring.
fe grant boosted_fg2 70000
[14:16:45 INFO]: [Zi] You've granted 70,000 Zingas to Boosted_FG2.
fe boosted_fg2
[14:16:49 INFO]: [Zi] Boosted_FG2 has 90 Zingas
version Vault
[14:17:45 INFO]: Vault version 1.3.01-b${BUILD_NUMBER} (Build posted in the comments on last page)
version Fe
[14:18:04 INFO]: Fe version 0.8-SNAPSHOT-b46
spigot build 1475 (1.7.9)
Hello,
I have minor currency enabled I called it 'cents' but what confuses me is, when a player has a negative currency, if you know what i mean. I have negative currency enabled. But when the i check the balance of the negative currency it shows in minor currency not major.
How can I fix this? i don't want to disable minor currency.
Thanks.
Im having an odd problem. Now that its adding UUID's to my players, its adding a new column with the player uuid,name and default money, rather than updating the old player data..
For example, i have 2 rows with my username fffizzz,8169,NULL fffizzz,50,long-uuid-number-blah-blah
Anyway to convert/merge the data and how can i prevent this going forward?
Im using the Vault you posted a few comments down along with the dev build from today.
How to convert IConomy to Fe?
@Mcraftpete
That'd be 1.3.01
Could you please fix these two bugs? (i use the latest dev build, build-42):
If anyone sends himself money, the user can give himself money.
For example an user has 500 money. The user run the command /fe send <OwnName> 100, he has 510 money. Please fix that!!!!!
The second bug is an error. Error: http://pastebin.com/qWGaw3jb
This error comes by every player who is logging in.
@niccholaspage
what version of vault is it , I need to know as it will effect other plugins that use it.
thanks, pete
@ferdl9999
Hmm cacheaccounts: i set to false, and i no have errors all is fine :D
@ferdl9999
I have you problem :(((
I use this plugin it is great!, my only question is. If I install essentials is there a way to disable the essentials default economy system.
@ferdl9999
I turned usercaching off an that fixed the bug!
But now, there are a many errors and my server crashes! Error + spigot crash: http://pastebin.com/PNnS0uT0
The error comes by a lot of players.
EDIT: There are my spigot timings, Fe produces a lot of lag: http://aikar.co/timings.php?url=7444260
Since the newer dev builds, money on multiple servers (bungeecord) isn't still synchronizing.
I use the mysql backend! Since a few builds ago, it works perfectly.
Please fix that!
Please fix capital letters names of the player to mysql....
[offsite link removed]
The newest development build for Fe has a much better method for grabbing UUIDs so I would highly suggest grabbing it and using it instead of an older development build version. I also need some people to test out MongoDB with the development build if possible.
@Kyorax
Yes, it will the next time the account is saved.
@TheBoomer
Yup, I'll add in time based caching sometime soon.
@Nentify
Nope, it requires methods specifically from 1.7.9 for UUIDs.
@paul988
Hmm, it should work with that sign, I don't know why it wouldn't. I'll test it out and see if I can figure something out.
I was just wondering if there would be any chance of adding support for colors in the prefix with the sign "&". It works with the "ยง" sign but that makes a weird symbol infront of it for some weird reason.
Will 0.8 work with 1.6.4?
Timed caching option(s) would be fantastic option if you could impliment it - better than disabling it, less risky than enabling. Personally, i've only had 4 crashes in the past 14 months, but there are anomolies that do happen sometimes that cause player login/logout events, so I would like to get in on that caching benefit with a bit more robustness.
I've been inspired to recode one of my core plugins with a similar timebased caching mechanism.