Fe - Economy
Fe is a simple, lightweight economy plugin that supports Flatfile, MySQL and Mongo and works with Vault.
Installation | Commands | Permissions | FAQ | Build System | Source Code
Features
- Rock Solid, Fe wont let you down.
- Drag 'n' Drop Install, Fe just works, no need to worry about config or permissions.
- SQLite & MySQL, whether your server has 10 or 10,000 players, Fe can handle it.
- Vault Support, Fe works with almost every plugin.
Future Changelog
Checked items are finished. The latest development build will always have these features implemented.
- 0.8:
- Support for UUIDs
- Account caching to get rid of the huge amounts of database queries
- Remove conversion since Vault can handle this with its own command
- Fix for players' balances getting deleted
Plugin is stuck at "[Fe] Starting UUID conversion."
I got +- 100.000 player accounts that need to be converted, help please? :P
Can I have a setting to let players only can have interger(digits is 0) money?
If anyone wants UUID support with this plugin please use the latest Dev Build. Its been stable so far on my server.
Here's my report so far!
I've been avoiding reloading the configs and I disabled the cache option as well after reading it below.
So far all of the accounts seem to be holding their money, I've had no further issues on it.
I've started using this plugin after updating to 1.7.9, I'm using the Dev Build and currently having problems with accounts resetting back to the default value. Is there anything I can do to stop this? Is there a cause I can avoid?
My best guess currently is that the accounts are erasing themselves when I reload the config. I'll make sure to avoid reloading and will certainly report back if the problem stops or (hopefully not..) continues.
Other than that, this is a brilliant plugin and I'm very glad it's so user/admin friendly, I look forward to future updates!
Can you please fix/update your plugin to be compatible with latest Vault (1.4.1)?
People just keep complaining in my plugins thread, but error is on your side.
org.melonbrew.fe.Economy_Fe.has(Lorg/bukkit/OfflinePlayer;D)Z
@Adzdon
Just disable caching, then it should work
@Adzdon
what version are you using?
Seems the plugin is bugged hardcore, It makes duplicate accounts whenever you send or grant a player money :/
Could you please add localization? Thank you.
Is it possible to make it so the user gets an account right when they join?
How about using experience to purchase items instead of using the default 'wallet' concept?
Hi, are you planning to update to 1.7.9 with UUID support ?
Hey not sure if you would consider it an issue, but creating an account manually using
/fe create accountname
Will produce
UUID: Null | AccountName: accountname
In the database, and since everthing these days uses UUID as a primary key, when a shop plugin calls a buy/sell it gets a null Oh No!
You should be able to generate UUID locally without any significant issues or concerns (ie) if your request to mojang api gives you null make your own with
java.util.UUID and UUID.randomUUID()
which is a type 4 UUID in this post Stack Overflow Link And a reliable wikipedia page which details UUID information
Wikipedia Link
Can you add Multi currency feature?
@Rhidzla
Please read the plugin description before asking questions like this, your question is answered in the Future Changelog.
Hello, my question never got answered.
I am now getting a new notification, it's saying that FE doesn't have UUID support for Enjin. Any ideas how I can get around this?
Anyone else had the same problem?
@uSoc_lifehome
Sorry, it will be up by tomorrow.
The jenkins seems down for awhile, any ideas on that?
@TheBoomer
I'm sorry that you've lost some of your data! Caching with a write frequency will be added soon. I've just been very busy with school and haven't been able to do much developing.