FBasics | Anti-Glitch
Supplies features most faction servers will require.
Source code is on GitHub: https://github.com/Sudzzy/FBasics/
Supports
- CraftBukkit & Spigot 1.7.9
- CraftBukkit & Spigot 1.7.10
- Spigot 1.7.10 / 1.8 Protocol Patch
- CraftBukkit & Spigot 1.8.0
- CraftBukkit & Spigot 1.8.3
Features
- Patches many issues found on factions servers
- Glitching through walls with horses, and boats
- Promoting players via Buycraft and Enjin with a safety catch
- Teleporting through walls with enderpearls or to the top of the nether
- Duplicating crops by placing doors and other materials next to them
- Duplicating ores with mcMMO
- Duplicating consumables by blowing up inventory blocks
- Any V-Clip or Phase hack through solid walls
- Supports Factions for checking territories with commands, wilderness and enderpearls
- Most mainstream Faction builds are supported:
- Factions 2.8 (MassiveCore 2.8)
- Factions 2.7 (MassiveCore 2.7)
- Factions 2.6 (MassiveCore 7.4)
- FactionsUUID 1.6 by @drtshock
- FactionsUUID 1.8 by @externo6
- Advanced command editing
- RegEx support
- Enhanced aliasing with full argument support
- Warmups with options to deny on movement and damage
- Cooldowns that are saved on reboots
- Blocking commands within faction territory
- Add command fees
- Separate permission group command modifiers with Vault support
- Add your own permissions
- Wilderness command with full factions support
Development Builds
Obtain the latest compiled version of FBasics here: Download Here
Commands and Permissions
View project on GitHub: https://github.com/Sudzzy/FBasics/
@Sudzzy
I use the latest version (1.3.2)
@Dr0lf
What does your blocked blocks look like in the config? Are you using the very latest version?
Not the /wilderness has been used in the natural world. It is several players who complained to me, some have even been teleported over a lava lake (2).
@Dr0lf
I have not been able to reproduce this issue I'm afraid. Are you attempting to use wilderness in the nether or in some modded world?
@Dr0lf
Please fix :S
@Sudzzy
Ok updating plugin and trying now :D
@Frosty39801
Use 1.3.2 with it's default settings for preventing cactus dupes:
Normal doors do not work. Any help?
cactus-dupe: enabled: true block-placement-near-cactus: - CHEST - TRAPPED_CHEST - DOOR - WOOD_DOOR_BLOCK - DOOR_BLOCK - WOOD_DOOR - IRON_DOOR_BLOCK - IRON_BLOCK
Fix the sugarcane dupe?
Good job !
Just a little problem with /wilderness, sometimes players are teleported to high altitude and they die from the fall.
It is able to be changed.
/mstore/massivecore_mconf/instance.json
"permissionToTpdelay": { "massivecore.notpdelay": 0, "default": 0 },
Once you set it to that, allow FBasics to control the warmups.
Maybe add something where we can reduce the /f home teleport time. 10 seconds is too long, and its unchangeable...
First of all - GREAT WORK ON THIS PLUGIN!
@Marco305
1. Something in your configuration is messed up. Likely your RegEx patterns are not written correctly.
2. You can use Factions 2.6.0 also, I support both versions. DrtShock has made the factions uuid 1.6.9.5 a paid resource.
Since factions jenkins aren't available, I can't download Factions-1.6.9.5-UUID in order to use fbasics in my server. If you or someone have it, can you hand me it, please?
Getting this error everytime a player writes any command http://pastebin.com/ZPDVR9gW
@The_Minecrafter3
Add IRON_DOOR and IRON_DOOR_BLOCK to the config for preventing cactus dupe glitches. Feel free to add any more blocks there that help you prevent it.
Im not sure if you do or do not know ,but their is currently another dupe with cactus and doors. I know you didnt make factions and dont expect you to get it done either ,but just saying if possible please try to fix because I bet the regular faction plugin wont get it done.
Iron doors do not work with the cactus dupe fix. I Tried every ID possible and it never works. I can configure other blocks like wood doors and stone and stuff but not iron doors. I am using dev build 1.3.2 PLEASE HELP
@Done84
I'll look into implementing this feature when I can find some time to start working on plugins again.