FastTravelSigns v0.9.3
Details
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FilenameFastTravel-0.9.3.jar
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Uploaded by
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UploadedFeb 1, 2015
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Size272.73 KB
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Downloads245
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MD54acd7d68ee1bf36d3cb656103df74dd4
Supported Bukkit Versions
- 1.8
- CB 1.7.9-R0.2
- CB 1.7.9-R0.1
Changelog
Version 0.9.3
- Removed cooldown till next release
- Fixed players not beeing charged for traveling
- Fixed console spamming if you are not in the overworld
- Fixed warmup not working
Version 0.9.2
- Disabled /ftremove command since it doesn't seem to be able to work for now.
- Enabled ingame notify for updates to for the plugin
- Some behind the scenes stuff
Version 0.9.1
- Inventory menus are now fully functional and enabled by default
- Rearranged config a bit
Version 0.9
- Now shows a message if an update is avalible
- Implented first version of inventory menus (disabled by default, very very laggy and might not work)
- Readed Metrics for mcstats.org
Version 0.8.2
- Fixed players not beeing loaded from database
- Rearanged some stuff
Version 0.8.1
- Bug fixes
Version 0.8
- Changed al lot of things, check here for all I've changed since I forked this project: https://github.com/oneill011990/FastTravel/commits/master.
- skipped 0.6, 0.7 internaly
- There is no way to move a FastTravel sign without removing it at the moment. Set an alternate teleportation point instead.
- Removing the block underneath or attached to a sign may result in the sign floating in midair.
- If the sign is placed on a wall above ground level in a room, you may end up teleported to the room (or roof) above. This is a workaround for now.