Farlander

Farlands generator

With this plugin, you can easily generate a world with the Farlands terrain.

Installation

Place Farlander.jar into your plugins directory. Then, you have to install any pre-1.8 generator. I recommend 173generator.

Usage

Bukkit.yml

To specify which world should use this generator, append the following code to your bukkit.yml file:

worlds:
  name_of_the_world:
    generator: Farlander:additional_options

Multiverse

-g Farlander:additional_options

Additional options

Write in place of additional_options, separate by ,.

Mode
Type of Farlands, see Modes. Defaults to 0.
Generator
The generator which can generate Farlands. Defaults to 173generator.
Generator options
This string is passed to the selected generator.

Examples

  • Farlander - default mode (0), using generator 173generator.
  • Farlander:1
  • Farlander:100x100 - center area is only 100x100 blocks large (centered to 0,0).
  • Farlander:0,MyCool16Generator - older generators can also be supported.

Modes

Farlands world

0
Normal terrain is reduced to 13×13 square. Corners are separated by 13 blocks wide edges.
1
Only corner terrain is generated.
2 and 3
Only edges, horizontal or vertical.
XxZ
Similar to 0, but with variable central area size, specified by X and Z in blocks. (e.g. 301x205, 461x141 etc.)

Images

Versions

1.4-R2
Fixed chunk coordinates offset.
1.4
Implemented missing methods.
1.3
Changed order of parameters.
Added XxZ mode format.

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