1.7.1 alpha

Details

  • Filename
    Factions_1.7.1_alpha.zip
  • Uploaded by
  • Uploaded
    Jan 29, 2012
  • Size
    235.27 KB
  • Downloads
    743
  • MD5
    9ef21045e9ebab97604e9e59a8103885

Supported Bukkit Versions

  • CB 1.1-R3
  • CB 1.1-R2
  • CB 1.1-R1

Changelog

NOTE: this is an alpha release of our 1.7 development branch. Several features from the 1.6 branch have been removed temporarily, so this release is definitely not recommended for normal users.

1.7.1 specific updates:

  • Add optional Essentials integration for /f home delay and cooldown (enabled by default). (by Olof Larsson)
  • Fix to remove infinite loop when players are removed. (by Olof Larsson)
  • Improved the seechunk command. (by Olof Larsson)

Combined changes from 1.6.4:

  • New command /f powerboost <p|f|player|faction> <name> <#>, which will apply a permanent power bonus/penalty to a specified player or faction. When applied to a player, it will affect their max power and min power. When applied to a faction, it will be applied to current and max power levels. Whether it is a bonus or a penalty depends on whether the number you specify is positive or negative. Any power bonus/penalty is displayed in /f power and /f who output. New permission factions.powerboost which is required to use the command. This permission is added to the factions.kit.mod permission kit. (feature added thanks to a donation from Kain888)

example usage of new command:
/f powerboost p Player1 1.5 (give player "Player1" a bonus of 1.5 power)
/f powerboost f SomeFaction -6 (give faction "SomeFaction" a penalty of -6 power)
/f powerboost player Joe 0 (set player "Joe" back to no power bonus)

  • Players no longer regain power while dead; you can no longer simply stay dead and delay your respawn in order to regain power.
  • Added CaptureThePoints, CombatTag, and AuthDB to our softdepend list so they can potentially catch and cancel Factions commands.
  • Updated our event handlers to use the newer Bukkit event system.
  • Fix for error when deleting a faction if Vault wasn't present.
  • Fix for slashless Factions commands not working for player in faction chat or alliance chat modes.
  • Fixed NPE in LWC features (by patrickfreed, thanks)
  • Fix for a potential NPE in FPlayer autoLeaveOnInactivityRoutine.
  • Fix for users who have Vault but don't use economy getting an NPE.
  • Workaround fix for half-step placement on existing half-steps not being prevented; it's caused by a CraftBukkit bug: https://bukkit.atlassian.net/browse/BUKKIT-646
  • Removed our TNT exploit handling code, since they did finally fix the bug in the CraftBukkit 1.1-RC1 release.

New command:
/f powerboost <p|f|player|faction> <name> <#> - apply permanent power bonus/penalty to specified player or faction. Requires factions.powerboost permission.

New permission:
factions.powerboost - allows use of the /f powerboost command; granted by default to factions.kit.mod permission kit and above

Alpha release, not for normal use.