FactionChat v1.791
Details
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FilenameFactionChat.jar
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Uploaded by
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UploadedJun 7, 2014
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Size103.17 KB
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Downloads5,555
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MD5af08943cd7aa93af9082d7370f4b2f1e
Supported Bukkit Versions
- CB 1.7.9-R0.1
- 1.7.2
- 1.6.4
Changelog
FactionChat Change Log
version 1.791
- bug fix: didn't add title correctly
version 1.790
- FactionChat messages are more customizable. you can remove title / FactionRank/ prefix and suffix per chatChanel (e.g. ally and Faction)
- Added a VIP Chat channel
- Event EventPriority are now customizable via the config.yml
version 1.745
- bug fix 1.744 was broken due to null pointer while enabling
version 1.744
- Added permission node for Truce chat: "FactionChat.TruceChat"
- Added to config "IncludeTitle" within chat
- added to config "TitleSeparator" default is a "-"
- Added permission node for /fc mute or /fc mutePublic (FactionChat.command.mutePublic)
version 1.743
- bug - Removed System.out.println(event.getFormat()); line 57, FactionChatListener
- added Prefix&suffix in staff chat
version 1.742
- Bugfix: IncludeSuffix: false works now.
version 1.741
- Changed FactionChannel to compare Faction ID and not Faction Name
- Bugfix when player type "/f c" and it not in faction
version 1.740
- Now support Prefix and suffix. If you want to disable please set on config IncludePrefix: false & IncludeSuffix: false
version 1.722
- added to config a way to only receive faction chat while in the channel (PublicMuteDefault)
- complied under Java 1.7
- should support bukkit 1.7.4
version 1.721
- As of 1.721 plugin is complied in Java 1.7 sdk
- bug fix: fixed admin chat permission
version 1.720
- Tested and works with minecraft 1.7.2 (will work on any bukkit version 1.2.5 and above)
version 1.644
- Supports BanManager IsMuted API
- Chat functions like /fa <message> won't produce a error is factions isn't installed
- "should" work with 1.7.2 when it comes out.
version 1.643
- corrected updater. We are only allowed to utilize the curse api for updates and update checks
version 1.642
- this should support 1.7.2
- config will now correctly add new config "stuff" without removing old config
- New Feature: LocalChat - allows players to only hear others talking from a certain distance (default 50 blocks), Anyone outside this distance will not receive the message- This only effects Public chat. By default this is turned off in config. Bypass: FactionChat.LocalChatBypass.PublicSend: description: Allows staff to bypass LocalChat and send messages to all players no matter what distance default: op FactionChat.LocalChatBypass.PublicReceive: description: Allows staff to bypass LocalChat and receive messages from all players no matter what distance default: op
version 1.6412
- now correctly works with factions version below 2.0.0 (sorry for breaking this)
version 1.6411
- added a bypass mute public permission "FactionChat.mutebypass" Allows staff to bypass publicMute and send messages to all players
- bug fix: enemy chat now works correctly with Factions 2.0.x. (also checked the others too)
version 1.641
- tested and works with 1.6.4
- added Officer chat: please note for both Officer chat and Leader chat players must be in that ChatMode to receive the message
- added a mute Public feature which is disable by default (see config). command to toggle off and on is /fc mute or /fc mutepublic
- source code is now included in the jar file.
version 1.627
- Bug fix: API setup was called to early. Plugin now support correctly 1.8.0-2.1.x (tested)
version 1.626
- added Leader chat. You must be a leader of a faction and be in the Leader ChatMode to see it
- most of the config now supports colours '&' see http://dev.bukkit.org/bukkit-plugins/factionchat/?comment=387
- bugfix: colour codes in messages now requires the permission "essentials.chat.color" (without quotes)
version 1.625
- bugfix: colour codes in messages now requires the permission "essentials.chat.color" (without quotes)
- added recruit tag in chat
- you can now customize Your chat mode has been changed to: "Faction" to Your chat mode has been changed to: "Kingdom" or what ever you like, see "ChatModeChange:" in line 77ish in cong.yml
- Added a "FactionsCommand" in config in case you use a different letter for faction, e.g. /k chat
version 1.624
- in config you can now enable/disable Truce and Ally-truce chat
- /fchatao is now /fchata and /fchata is now /fchatat
version 1.623
- Ranks are now customizable in config - Plugin should automatically re-add Config
version 1.6221
bugfix: messages not appearing due to change in config (plugin will now automatically reload config)
version 1.622
bug fix: role.isAtLeast(Rel.recuit) changed to role.isAtLeast(Rel.MEMBER)
version 1.621
- Chat mode now uses HashMap (should be a lot faster than old method)
version 1.620
- tested and supports bukkit 1.6.2
- ally chat is now Ally&Truce and ally only is ally chat
- you are now able to cycle to truce,ally,and ally&truce chat
- changed the Chat priority a tad so it has a less chance of bypassing spam/chat filters
- removed the auto-update. to update please use /fc update
- added a API : nz.co.lolnet.james137137.FactionChat.FactionChatAPI.java.
//example of my API import nz.co.lolnet.james137137.FactionChat.FactionChatAPI FactionChatAPI api = new FactionChatAPI(); String factionName = api.getFactionName(player); String playerChatMode = api.getChatMode(player);
version 1.610
- Fully tested on 1.6.1 and works perfectly
- added Truce chat /fc t or /ft [message]
- added Ally-Only Chat /fc ao or /fao [message]
full change log please see http://dev.bukkit.org/server-mods/factionchat/pages/change-log/
none found by me. (please report any)