Faction Animal Protection
Faction Animal Protection
Protects animals that are on faction land from being slaughtered by players that are not members of the faction.
While the Factions plugin provides a lot of protection, it fails to provide any protection for animals (mobs) that are owned by a faction. This plugin solves that problem. Animals that are on claimed land can not be hurt by players that are not members of that faction. Fully configurable by the system owner to determine which mobs are protected, you can even protect hostile mobs if you wish.
Description
First; this plugin, like all my plugins, was created to fix a problem with a server that I frequent, or a friends server that asked for a particular plugin. While this is nowhere near my first plugin, it is the first I have submitted to bukkit for public consumption.
This was originally designed with one purpose in mind; to protect farm animals owned by someone from a faction so they won't be killed by non-members of the faction. It has since been expanded to include configuration options and to work with different versions of factions. The plugin can now protect any type of mob and is configurable to protect or not protect in the three "general" faction land zones: SafeZone, Wilderness and WarZone.
Features
- Protect Farm Animals in faction land
- Configurable to include any mob you want
- Ability to protect or not in WarZone, SafeZone, Wilderness
Commands and Permissions
There are no console or player commands, nor permissions with this plugin.
Configuration
The first time you run the plugin a config.yml file is created in the plugin directory. A default configuration will protect all "farm" animals while on claimed faction land and offer no protection to any animal in SafeZone, WarZone or Wilderness. Included in the config.yml file are descriptions for each of these options if you desire to change them. After changes are made to the config.yml file you will need to /reload (not really advised to do too often) or restart the server.
Support
For support you can leave a comment here and it's best to leave details. If it is a configuration problem, leave the configuration. If it's a loading issue or compatibility issue leave any errors and versions of any pertinent plugins. Namely, you should always leave the version of my plugin, the factions version and the craftbukkit version you are using. It is hard to check for compatibility without knowing what I am checking for. You can also look for me on mc.noblox.net since I spend more time there than here.
Changes coming in version 1.0.7
1.0.7 will be uploaded within a couple days for approval.
- For older versions of factions (1.6) enable /f owner rules. Offer owner protection as well as faction protection. Configurable as an option in config.yml file (defaulted to true)
- For older versions of factions (1.6) enable faction admin/mod to harm/interact with protected animals. Configurable as an option in config.yml file (defaulted to false)
- Add option for saddle, horse armor, lead attachment, mule chests and riding of any animal. Configurable as single option setting in config.yml (defaulted to true)
- Add standard minecraft chat colors to messages in config.yml file
- (LOL) allow OP players to ignore protection
Suggestions not being incorporated
- For older versions of factions (1.6) allow /f bypass to bypass offered protection
@wafwot Please update this! Minecraft is now at 1.11 and the latest files for this plugin are for Minecraft 1.6! I want this plugin for my 1.7.10 server and I'm sure people want it for their server so please update it. I like what this plugin is designed to do, but do you want this fantastic plugin here to go dead or outdated? Don't abandon it, come back and work on updating it or recruit someone to pick up where you left off.
can u update this?
@Tunix2
ok thanks for your answer Pal...
@mattoo642
Dude hes gone, promised an update and then never came back.
hi there,
thanks for this nice plugin : is there a 1.7.x update projected ?
thanks again,
Matt
@wafwot
Well where is it?
@wafwot
This must be it. Its been a few days, any word on when that file will be uploaded?
I was on vacation for the past several weeks, but back.
@stantaone
I just fixed that issue and will be uploading a new fixed version later today when I finish some more testing.
@hooptiecoupe - Something like that is a good idea and within the meaning of the plugin, I'll look in to it.
@Tunix2 - I think your porblem is the capital letter one too, since I could not replicate it at all even after installing nearly all your plugins.
I like this plugin.. ive been testing it on my server. could simple design. It dosnt seem to conflict with any other plugins im running.
the only thing I could think to sugjest (if its not in there already, cause Im still testing)
is to make the config.yml able to decide at what level a player can kill what animal..
I.E recruits can kill my chickens, but not my cows.
Memers can kill my cows,chickens and pigs..but not my sheep.
officers can do it all, ....or not.
This way, a spy cant just join and kill or animals and then leave...he'll have to be promoted to be trusted...or something...adds more levels of betrayal to the concept of factions anyway. :)
Thanks for the hard work..great plugin as is. Im surprised factions never put this in.?.
Awesome plugin but it doesnt seem to work for factions with a capital in its name?
When a faction has a capital in its name even the faction member cant hurt the animals
Any ideas?
Thanks.
@wafwot
Log: http://pastebin.com/t3MZ75jH
@wafwot
Okay, thanks. Just wanted to get that worry out of my head. ^_^
There is no reason it won't work with 1.5.x servers that are running factions 1.6.x.x.
Does this support servers that 1.5.2 too? I really want to use this for my 1.5.2 server. This seems very useful for my server as people on my server keep killing off animals of other factions.
@Tunix2
I will need to know the version of factions, craftbukkit and mcore you are running before I can begin to debug this problem. Factions 2.x is a lot different than 1.6 versions and I have never tested any of the 1.7 or 1.8 versions as they are bridge versions. My plugin will display what it thinks is the factions version in your startup log, that too may be helpful.
I need some help. My faction players are telling me they cant harm animals in their own factions.
i like it :)