Faction Mobs v2.7.0 for ALL Factions


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    Dec 24, 2013
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    92.99 KB
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Supported Bukkit Versions

  • CB 1.7.2-R0.2


NOTE: This version of Faction Mobs has changed the way it interacts with protection plugins, such as Factions itself, Towny, and WorldGuard

  • Faction Mob spawning will now bypass mob most spawn protected areas. Faction Mobs will spawn even where other mob spawns are disabled.
  • Faction Mobs will not be killed by kill and butcher commands.
  • Faction Mob damage does NOT bypass protection. Areas which prevent mob damage will continue to do so.
  • Removed RunKeepAliveTask and ExcludeFromKillCommands options. The functionality will remain enabled.

Other Changes:

  • Fixed NPE regarding Faction removal and renaming
  • Faction renaming is now supported
  • Added more error messages
  • Added "silentErrors" option, default disabled.
    • This option when disabled will prevent any warning and long stack traces from being outputted to console.
    • When filing a bug report, please enable this setting to view the stack trace.
  • An example config file "configDefaults.yml" will be created at plugin enable. This file is only to explain the settings options. Editing it will have no effect.
  • Other minor improvements and optimizations