Faction Mobs v2.7.0 for ALL Factions
Details
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FilenameFactionMobs.jar
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Uploaded by
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UploadedDec 24, 2013
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Size92.99 KB
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Downloads1,008
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MD5a6d08ac69fff379addbbf7f76f2181ef
Supported Bukkit Versions
- CB 1.7.2-R0.2
Changelog
NOTE: This version of Faction Mobs has changed the way it interacts with protection plugins, such as Factions itself, Towny, and WorldGuard
- Faction Mob spawning will now bypass mob most spawn protected areas. Faction Mobs will spawn even where other mob spawns are disabled.
- Faction Mobs will not be killed by kill and butcher commands.
- Faction Mob damage does NOT bypass protection. Areas which prevent mob damage will continue to do so.
- Removed RunKeepAliveTask and ExcludeFromKillCommands options. The functionality will remain enabled.
Other Changes:
- Fixed NPE regarding Faction removal and renaming
- Faction renaming is now supported
- Added more error messages
- Added "silentErrors" option, default disabled.
- This option when disabled will prevent any warning and long stack traces from being outputted to console.
- When filing a bug report, please enable this setting to view the stack trace.
- An example config file "configDefaults.yml" will be created at plugin enable. This file is only to explain the settings options. Editing it will have no effect.
- Other minor improvements and optimizations