Faction Mobs v1.9


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  • Uploaded
    Apr 18, 2013
  • Size
    63.11 KB
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  • MD5

Supported Bukkit Versions

  • CB 1.5.1-R0.2
  • CB 1.5.1-R0.1
  • 1.5.1


Please set mobsPerFaction to -1 in the config.yml to have no limit. Setting it to 0 disables mob spawning altogether.

Requires Factions instead of 1.8.2

  • Added "/fm info" command to check prices of mobs
  • Added "mobsPerFaction" to config. This limits the amount of mobs each faction can have.
  • McMMO exp will not be gained from hitting friendly faction mobs
  • Faction mobs are no longer considered undead, and will take damage from damage potions and healing from healing potions properly
  • Note that the "/fmc" command bypasses most of the checks in the "/fm spawn" command, like cost, territory, and mob number limits.
  • Other minor bugfixes and optimizations

Special thanks to Onitsoga and his server mc.onitsoga.com for feedback.