Faction Mobs v1.6 beta
UploadedMar 20, 2013
Supported Bukkit Versions
This version contains severe bugs and is only kept for archive purposes. Please select a different version.
Tested with CraftBukkit build #2693 and Factions 126.96.36.199
- Mob Power Cost does not deduct from your total power. Instead, the total power cost of all of a faction's mobs may not be higher than the power of the faction in order to spawn a mob. This is the similar to the system used with Faction territory ownership.
- Improved mob AI, however they will no longer avoid water.
- Added new order, moveToPoint, which tells your mob to go where you're pointing.