ExperienceMod
ExperienceMod is a plugin that makes it possible to add, or change, the types of player activity that awards experience points. This can be anything from mining blocks (also ensures no cheating with silk touch), placing blocks, crafting, brewing or even smelting.
Configure the experience system in Minecraft 1.3 to be more challenging, more like 1.2.5 - or, go the other way. You can experiment, finding a system that works for you. It's all configurable.
- Download 2.6.0 for Minecraft 1.4.7
- Download 2.5.0 for Minecraft 1.3.1
- Download 2.2.6 for Minecraft 1.2.5 or Tekkit
- Removing or changing the new 1.3 experience.
- Source (Github)
- Forum Thread
Up-to-date developer builds of this project can be acquired at my Jenkins server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Features
- Modify or remove the dropped experience by a number of factors:
- Name of mob or creature
- The type of damage that killed the mob/creature. Deny experience from using splash potions!
- Whether or not a mob has spawned from a monster spawner
- Drop experience when placing and breaking blocks, along with crafting, brewing and smelting items:
- By block name and durability, and whether it was placed by a player.
- By potion effect, level, extended duration, and more.
- Prevent experience loss upon death.
- Set how much experience a player will get for killing another another.
- Broadcast a message to the server or a specific channel (HeroChat and ChannelChat only) when experience is being awarded. You can also limit the rate of messages transmitted.
- Use a different configuration for every world, or even particular players or groups.
- Add experience to fishing!
- Set a range of experience to drop. Can handle decimal numbers.
- Use (optionally) permissions to decide who will be affected by the modifications.
- Reward experience through currency (requires the Vault plugin).
- Drop currency items instead of being given currency directly.
- Reward by dropping additional items.
- Change the maximum enchanting level from 30 to anything you'd like.
- Set the amount of bookcases you need to get the maximum enchanting level.
- Set how much experience you need to level up a level. Recreate the 1.2.5 experience system perfectly.
Configuration
Note that the default configuration file has been written mostly to demonstrate the functionality of this plugin. The configuration page has some better (and more usable) examples, along with a detailed documentation.
Commands
Syntax | Description | Permission |
---|---|---|
/experiencemod reload | Reloads the configuration files | experiencemod.admin |
/experiencemod debug | Toggles debug mode | experiencemod.admin |
/experiencemod warnings | Displays the most recent parsing warnings. | experiencemod.admin |
/experiencemod item [action] [block] | Displays the experience worth of a block/item. | experiencemod.admin |
/experiencemod mob [mob-name] | Displays the experience worth of a mob. | experiencemod.admin |
/expmod | Alias for the experiencemod command. | experiencemod.admin |
/spawnexp amount | Spawn the given amount experience at the target location of the cursor. | experiencemod.admin |
Mod Support
This mod supports Tekkit servers and its custom blocks. Simply download and install ExperienceBridgeMod 1.2.0 to enable the feature.
The following client and server-side mods are supported:
More information can be found on the ExperienceBridgeMod page.
Permissions
You can disable permissions in global.yml.
Permission | Description |
---|---|
experiencemod.keepexp | Prevents the loss of experience upon death. |
experiencemod.maxenchant | Ensures that the last slot on an enchantment table will always be the highest possible. |
experiencemod.admin | Allows administrators to reload or debug ExperienceMod. |
experiencemod.info | Allows access to warning and debug messages. |
experiencemod.rewards.block | Rewards mining blocks with experience. Will not be awarded if the player has silk-touch. |
experiencemod.rewards.bonus | Rewards destroying non-renewable blocks with experience. Will always be awarded, unlike block. |
experiencemod.rewards.placing | Rewards placing blocks in the world. |
experiencemod.rewards.crafting | Rewards crafting items with experience. |
experiencemod.rewards.brewing | Rewards brewing potions with experience. |
experiencemod.rewards.smelting | Rewards smelting ores with experience. |
experiencemod.rewards.fishing | Rewards fishing and failing to catch a fish. |
autoupdate.announce | Receive a notification when a new version of ExperienceMod is available. |
autoupdate.update | Download a new version, if available, for the next server restart. |
Options
Note: Not all permission plugins support options.
Option | Description |
---|---|
experiencePreset | The preset to load for this player or group. This allows you to have different configuration files for each world, group or even player. |
Statistics Collection
This plugin uses MCStats to generate and publish anonymous usage statistics, but you can easily opt-out by setting use metrics in config.yml to false.
If enabled, the following is sent every ten minutes:
- Metrics revision version (currently 5).
- Server's GUID
- Players currently online (not max player count)
- Server version string (the same version string you see in /version)
- Current version of ExperienceMod
- Whether or not any of the optional plugins are installed AND hooked. This allows me to determine which plugins I should spend time supporting:
- This includes: LogBlock, HawkEye, Vault, HeroChat, ChannelChat and ExperienceBridgeMod.
- The number of "warnings" (configuration errors and general exceptions) encountered since the plugin was last reloaded.
@Beauseant
Yes, and I believe I fixed this in v.2.0.1. Are you using 1.3.2, perhaps?
There is a serious bug in this plugin for infinite XP. If you have a full inventory and keep shift clicking on like iron bars you just smelted, you'll gain infinite xp. Please, repair this! :'(
This is one cool and professionally done plugin. Thank you! :]
@aadnk
I will reproduce problem and provide detailed info in spare time. I will send it on PM.
Anyway, its a GREAT plugin ;-)
@UltraMC
I tried to set up a similar server, installing all the plugins you mentioned, but I'm still unable to reproduce it. I suppose it could come down to the configuration files - either the ExperienceMod plugin, or any of the other plugins.
If deleting the ExperienceMod configuration files doesn't work, try disabling all the other plugins. I'd suggest making a backup before you do, or just copy Bukkit to a temporary location and make the changes there. Then, see if the bug is still present. If it isn't, enable the plugins one by one until you encounter it again.
@aadnk
Hmm... Turning off "experiencemod.keepexp" permision repaired the "bug". When turning it on it makes enchanting without level loss. Plugins: BorderGuard AutoMessage Ptweaks PlugMan WorldEdit NoCheatPlus BKCommonLib Vault MultiSpawn PermissionsEx Herochat LWC WorldGuard MultiHome dynmap PreciousStones AuthMe NoLagg ExperienceMod AdminCmd JSONAPI
@UltraMC
How did you perform the exploit? I can't seem to reproduce it. And the permission itself seems to be working as far as experience drop is concerned.
Just to be sure - did you try disabling ExperienceMod to check if it's really the cause. Or disable any other plugins? I guess looking at the code, it's hard to believe keepexp really is to blame. But of course, I can't be completely sure.
"experiencemod.keepexp" permission makes an expolit where you can enchant an item and you do not loose exp/level: bukkit 1.2.4-R4, ExperienceMod 1.3.1, PermissionsEX
I've uploaded a newer version to Github - 1.2.3. This fixes a problem with the mob rule system, making this sillyness possible:
@NekozePAN
Hi,
Yes, I'm working on the configuration page. But it should be fairly easy to work off the default configuration file - just change the number, or remove the number and item/mob name altogether.
The only thing I have to document is how you do more advanced stuff, like preventing splash potions from giving experience, or explaning how "optional" arguments work.
And yeah, that's a bug. I've fixed it in version 1.2.2. If it hasn't been approved yet, you'll be able to download the most recent version on GitHub.
Thanks for the feedback.
Hi, "configuration page" is under construction? And When load this plug-in, config file (and folder) is not created in plugins folder. is it correct behavior?