main/Configuration/old1point3
Paste into ExperienceMod\config.yml:
# To simulate 1.3, consider how much experience one would need to enchant # at the highest level. In 1.2 and below, this number is 4625 exp, which # is at level 50. For the most recent snapshop (12w23a), this has been # changed to 825 experience (level 30). Thus, we need to multiply # experience gain by a factor of 4625 / 825 = 5.61 # # Note: In 12w23a, experience gain is linear at 1 - 17. The leveling will # not match up in rate, but the total amount of time should be # similar. multiplier: 5.61 default rewards disabled: false reward type: experience # No changes from 1.2 mobs: items: coal ore: block source: [3, 9] lapis ore: block source: [3, 9] redstone ore: block source: [3, 9] glowing redstone ore: block source: [3, 9] diamond ore: block source: [3, 9] coal|0: smelting result: [3, 9] wool dye|4: # Smelting lapis blocks smelting result: [3, 9] redstone: smelting result: [3, 9] diamond: smelting result: [3, 9] iron ingot: smelting result: 1 gold ingot: smelting result: 1 # Achievement rewards hasn't been revealed yet.