main/Configuration/Default
Paste into ExperienceMod/config.yml:
multiplier: 1 # Set this to TRUE to completely remove the default experience drop default rewards disabled: false # Default experience type (can be set to VIRTUAL and CURRENCY) reward type: experience # The item to drop when awarding currency. Remove it if you want to give # currency directly. economy drop: slime ball # The value of each currency item. economy drop worth: 1 # How many seconds to wait before broadcasting an identical message message max rate: 5 # When using the VIRTUAL reward type, experience will only be granted # automatically for actions that can be directly traced to the player. Mobs # that die from traps will instead drop experience orbs if there are other # players within this radius: virtual scan radius: 20 # The default channel to use. If you're not using HeroChat, # use the default channels GLOBAL, WORLD or PRIVATE. default channels: [global] # Enchanting settings maximum enchant level: 30 maximum bookcase count: 15 # Mobs can be selected by name|death_case|[spawner]|[baby]|[tamed]: mobs: enderman: first: 1 last: 10 # Matches all mobs that have spawned from a monster spawner # ?|spawner: 0 # Disable XP from mobs that are killed with splash potions # ?|magic: 0 # Player kills player death: #name|group|death_cause|[murder] # Generic rewards player: fishing success: [2, 5] fishing failure: 0 # Select items using name|durability # Select potions with potion|potion type|level|[extended]|[splash] # # Trigger/action Description # block source Block mined without silk touch. # bonus Block mined. # smelting result Smelted items. # crafting result Crafted items. # brewing result Brewed potions. # placing result Placed blocks. items: coal ore: block source: [1, 3] lapis ore: block source: [3, 10] glowing redstone ore, redstone ore: block source: [3, 10] diamond ore: block source: default: [15, 25] # Give the default reward type message: '{player} got one DIAMOND and {experience} exp!' channels: [global] mob spawner: bonus: first: 30 last: 50 coal|0: smelting result: [1, 3] coal|1: smelting result: 1 wool dye|4: smelting result: [3, 10] redstone: smelting result: [3, 10] diamond: smelting result: [15, 25] iron ingot: smelting result: [5, 12] gold ingot: smelting result: [7, 15] stone: smelting result: 1 diamond axe: crafting result: 30 diamond boots: crafting result: 40 diamond chestplate: crafting result: 80 diamond helmet: crafting result: 50 diamond hoe: crafting result: 20 diamond leggings: crafting result: 70 diamond pickaxe: crafting result: 30 diamond spade: crafting result: 10 diamond sword: crafting result: 20 enchantment table: crafting result: 20 jukebox: crafting result: 10 potion|regen|1: brewing result: 10 potion|fire resistance|1: brewing result: 12 potion|instant damage|1: brewing result: 15 potion|instant heal|1: brewing result: 15 potion|poison|1: brewing result: 4 potion|speed|1: brewing result: 4 potion|weakness|1: brewing result: 4 potion|strength|1: brewing result: 10 levels: # Set the amount of experience needed to level up here # level range: experience needed # Uncomment to revert to 1.2.5 experience leveling # 0 - Infinity: floor(7 + 3.5*level) # 100 - 101: 50
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