ExactSpawn
Compatible with MC 1.4.7
This plugin allows you to set the spawn location of the world you are currently in, to you're current location. It will also allow you to simply teleport to spawn, or teleport another player to spawn.
It does only have 2 commands with shortcuts.
- /ExactSpawn setspawn
This will set the spawn location of the world you are currently in, to you're current location! - /ExactSpawn tp <player (optional)>
This will teleport you to spawn, or if you choose to, it will teleport another player to spawn.
The plugin has 3 permissions.
- exactspawn.exactspawn
This permission will allow a player or group to use the plugin (needed to allow a player to use 1 or both of the command)
- exactspawn.setspawn
This will allow a player or group to use the "setpsawn" command. (Will also need the exactspawn.exactspawn)
- exactspawn.tp
This will allow a player or group to use the "tp" command. (Will also need the exactspawn.exactspawn)
Note
There has before been a plugin of the same name that has been discontinued.
I'm not the author of the old plugin, but this one!
I will properly only keep the plugin updated, and not add additional features, as i like it simple.
@ThisUsernameIsMine
I'm not quite sure i understand, but i will try to understand. On a normal minecraft server, each world has a "spawnlocation" setting. That is where a player (funny enough) will spawn. My plugin simply changed that parameter to where youre currently standing.
My guess would be that your other plugin does the same + some more. Which means that when you join a world, youre teleported to spawn, and when the plugin then finds out you should have started somewhere else, it teleports the player there. Theirfor the short time appearance on the spawn location.
If you set spawn with my plugin, and then try joining with a player that should spawn somewhere else. Does that player then spawn at the location set by my plugin, and then is teleported to his destination?
Hello :)
I have a question related to (default)worldspawns.
I currently use a plugin called HomeSpawnPlus which allows me
to set/manage (world)spawns, homes and spawn-stragegies.
Only there's something awkward with it.
When setting up multiple spawns for my player-groups,
people often appear at the default worldspawn before
they are transferred to their appropiate location.
(this happens for a split-second)
I've already tried to /setspawn on a different location.
/spawn brings you there but whenever you join the server
again they still appear at that awkward location.
I even tried to solve this by deleting the default worldspawn,
but somehow it continues to happen :-/
Do you have any idea why this is happening?
Best regards,
- ThisUsernameIsMine