EternalWolf
Creepers, lava, heights - all are deadly to wolves. Until science breeds a supernatural wolf that can fly and shoot lasers out of its eyes, this plugin does the next best thing - make them invincible!
Features
- Makes tamed wolves invulnerable to all kinds of damage
- Restricts the number of wolves each player may own (default 5 per world) to help with game balance
- Release your wolves back into the wild by left-clicking on them while holding a bone
- Find out who owns a wolf by right-clicking it while holding a bone
- Call your wolves to you with the /call-wolves command
- Bukkit permissions support
Quick links
- Downloads
- Source code
- Please donate if you found this plugin useful, to help support future development.
- 1JwpWfKrBieNvaoh6eBNZGgXekhGqgnVTF
Configuration
- You can restrict the number of wolves each player is allowed to tame per world by setting the max_wolves option within config.yml. By default, each player is allowed a maximum of 5 wolves per world.
- You can remove the restriction altogether by setting max_wolves to -1, although this is not recommended.
Permissions
EternalWolf uses the official Bukkit permissions system. Any permissions plugin compatible with Bukkit permissions will be compatible with this plugin.
The following permission nodes are available. The default permissions are shown in brackets.
- eternalwolf.invincible_wolves (everybody) - Makes the player's wolves invincible when they are logged in (all tamed wolves are invincible if their owner is offline)
- eternalwolf.call_wolves (everybody) - Allows the player to use the /call-wolves command
- eternalwolf.releaseownwolves (everybody) - Allows the player to release their own wolves
- eternalwolf.releaseotherwolves (ops only) - Allows the player to release any other player's wolves
- eternalwolf.check_owner (everybody) - Allows the user to check who owns a wolf
- eternalwolf.manywolves (ops only) - Allows the user to tame as many wolves as they like (bypassing the maxwolves option)
Could you possibly make an option so the wolves are invulnerable to only player attacks? Also, in a server with multiple worlds, can you turn it on and off per world? Like in one world they're invincible and in another they're not.
@robinjam
Great:D It would be really great.A name is your too.Example EternalAnimals xD :D Nevermind.Thank's for the answers
@dretax
I might add these features when there's a recommended build for MC 1.2 available. I may have to change the name of the plugin though :P
@robinjam
hey you should add option to enable protection of cats,irongolems,and snowgolems. It would be awesome:D This extention would be great in eternalwolf with permissions too.
Maybe i ask a lot but think about it :D I hate when a player kills a snowgolem for nothing..And with a dog too. That's why i use this plugin for protecting dogs.
@robinjam
Nevermind, I've already fixed it..
except the call-wolves, i give them the permissions eternalwolf.call_wolves
@morizuki
Any plugin that supports superperms (and I'm pretty sure PEX does) should work. Do you get any console errors? Do you have any plugins installed that might be conflicting?
@Dooderdo
Yup, the plan is to add Ocelots too. I might have to change the name of the plugin though :P
am using PEX can u support it..?
I tried the eternalwolf.invincible_wolves but it's not working..
Hmm... 1.2... What are your thoughts about this update including ocelots? Are you already working on it?
@pandapipino
It shouldn't really need updating - nothing substantial has changed in Bukkit since I wrote this.
Please update to 1.0
Suggestion: maybe a config that adjust your wolves hp? instead of making them invulnerable