EntityManager
EntityManager
Links
- Download
- Permissions
- Source code
- Please submit suggestions, I love updating this project :)
Commands
- /em reload - Reloads plugin (v5.0 and up)
- /em dump - Generates plugin memory dump (v5.6 and up)
Installation
- Drag and drop the .jar into the plugins directory and restart the server.
General
- Powerful: EntityManager supports a wide range of entity management functionality
- Multi-World: A config file is generated for every world on your server!
- Permissions: Config settings can be overridden by players with permission!
- Logging: Console, player, and admins alerts keep your staff aware!
Mob Management
- Prevent any or all mobs from spawning, or prevent a spawn reason entirely
- Supports "meta", you can block baby zombies and or villager zombies, along with other baby animals too
- Example: 'cow:baby', 'zombie:baby', 'zombie:villager', 'zombie:baby:villager'
Weather and Time control
- Set the time for any world to a specific time and it will always stay that time there
- Settings for permanently disabling thunder and or rain.
Potion Management
- Prevent any potion from being thrown and/or dispensed
- (NEW) Support Minecraft 1.9+
- Works with Potions, Splash Potions, and Lingering Potions
- Use wildcards to block any class of potions easily!
- (NEW) Use PotionManager to modify potion intensity (which determines potion duration)
Dispenser Management
- Easily block any item from being dispensed
- Supports blocking specific potions
Enchantment Management
- Ability to block certain players from enchanting items
- Supports anvils as well as enchantment tables
Experience Management
- Disable experience orbs and/or items from mobs generated from spawners.
- Enforce XP retention when players die.
Spawn Egg Management
- Easily limit who can use (a list of all) spawn eggs
- Option to disable all, then you can manually allow group access via permissions :)
Support
- Contact me for support using [email protected]
@Minecraftian_Servers
Sorry for the late reply.
1. The case should not matter as long as you use the correct material / entitytype
2. Sure, i'll add a list soon
3. Yeah that'd be convenient. I'll work on it.
Expect a new version in 5-14 days, thanks.
I got some questions and ideeas;
1. In the config file, some of the examples have a capitalized front character, like "Exp_Bottle", does it matter if I have it small cased like "exp_bottle"?
2. Can you add a list of mobs (both normal and babies)?
3. A disable all option would be a good feature Example, EggManager: Disable_All: true/false Disabled_Eggs: - ghast
@AssassiinGamer
Hey, yeah I'll be testing and fixing issues with blocking potions today. Expect an upload later tonight.
Looks like blocking potions isn't working iMilkywayz. Any help?
@AssassiinGamer
Have the same problem.. :/
Any help? Blocking potions is not working at all for me.
No, I'm not able to block invisibility potions either.
@AssassiinGamer
Looks to be alright.
Are you able to block any potions at all?
For some reason I can't block strength, invisibility, and harming potions on my server. This is what I have in my config to block strength.
Usage: Blocked_Items: - Potion:8201 - Potion:8233 - Potion:8265 - Potion:8297 - Potion:16393 - Potion:16425 - Potion:16457 - Potion:16425
Am I doing something wrong?
@BiGUNMAN
Yes, will look into adding that ASAP!
Could you add an option to block players from interacting with different stuff, like chests, enderchests and so on?
@GodWar101
@StanoMalek
Latest file should support 1.7.2.
@StanoMalek
+1 :)
1.7.2 please :)
@sbhouse
http://minecraft.gamepedia.com/Data_values#Entity_IDs
Click on the [load] link to have the entity list pop up. Values under 50 in some of the lists may be disregarded just keep in mind.
<<reply 1860523>
Does anyone have a nice list of the 1.6.4 entities? I'm trying to do really granular control over which animals/mobs can be on each of my worlds. I honestly don't know how to reference each of them accurately in the config. (i.e. are they names?, are they numbers?, case sensitive?)
@sbhouse
Configure against 1.6.4 settings, theres no real way to know exactly how 1.7.2 will handle things. Once we do know I'll make a resource for that ;P
I really want to use this plugin, but does anyone have a really good resource for the specific entity names that I need to use? I needs something that is complete for mobs up through 1.64 or 1.72.
@StanoMalek
A rather non-serious error, sorry for the extremely late response on this one.
It should be fixed with the latest upload, however after 1.7.2 the plugin will require a massive rewrite because of the way minecraft changes block ids and such.
@Nistune1
Try using the Item ID for the water bucket and lava bucket, not the item ids of the actual lava / water block (like 8,9,10,11).