EntityManager
EntityManager
Links
- Download
- Permissions
- Source code
- Please submit suggestions, I love updating this project :)
Commands
- /em reload - Reloads plugin (v5.0 and up)
- /em dump - Generates plugin memory dump (v5.6 and up)
Installation
- Drag and drop the .jar into the plugins directory and restart the server.
General
- Powerful: EntityManager supports a wide range of entity management functionality
- Multi-World: A config file is generated for every world on your server!
- Permissions: Config settings can be overridden by players with permission!
- Logging: Console, player, and admins alerts keep your staff aware!
Mob Management
- Prevent any or all mobs from spawning, or prevent a spawn reason entirely
- Supports "meta", you can block baby zombies and or villager zombies, along with other baby animals too
- Example: 'cow:baby', 'zombie:baby', 'zombie:villager', 'zombie:baby:villager'
Weather and Time control
- Set the time for any world to a specific time and it will always stay that time there
- Settings for permanently disabling thunder and or rain.
Potion Management
- Prevent any potion from being thrown and/or dispensed
- (NEW) Support Minecraft 1.9+
- Works with Potions, Splash Potions, and Lingering Potions
- Use wildcards to block any class of potions easily!
- (NEW) Use PotionManager to modify potion intensity (which determines potion duration)
Dispenser Management
- Easily block any item from being dispensed
- Supports blocking specific potions
Enchantment Management
- Ability to block certain players from enchanting items
- Supports anvils as well as enchantment tables
Experience Management
- Disable experience orbs and/or items from mobs generated from spawners.
- Enforce XP retention when players die.
Spawn Egg Management
- Easily limit who can use (a list of all) spawn eggs
- Option to disable all, then you can manually allow group access via permissions :)
Support
- Contact me for support using [email protected]
@Kalorte
Awesome glad i could assist, hope you enjoy my work :D/
@imilkywayz
No error since 3.9.1 :)
@rodeyseijkens
Fixing those errors, sorry for the "non helpfulness" in my last reply to your problem. I made some mistakes on my switch statement with the spawn egg code, I promise to have it fixed in less than a hour. I can send you the link to the latest beta snapshot (v4.0) when its done. (EDIT) All the issues have been fixed, the version that contains fixes is v4.0, i will release later today (noonish).
@imilkywayz I still have the issues with the spawn eggs, so it isn't fixed in the versions 3.8+ When I spawn Villagers I get the weird The End thing... and when I spawn a wolf with an egg an golem appears too... And when I spawn an zombie an Dragon will appear too...
Still no errors in Log and stuff like that.
When I use version 3.8 there is no problem but when I use for example the latest version: 3.9.1 the bug happens.
I'm Running CB 1.2.5-R4.0
@Kalorte
No problem tell me if you find any bugs, I'm currently doing some more performance enhancements at the same time as learning some new things with java. :D
@imilkywayz
Thanks, hi test it !
@Kalorte
Uploaded v3.9.1 to address that issue. Basically my code assumed that on a Explosion there was a entity to go along with it, the entity probably got removed by one of your other plugins causing a NPE. I changed it from getting the entities world to the locations world. Might sound confusing but it should fix the problem, also the file isnt approved yet but you may be able to dl it still with -> v3.9.1
@imilkywayz
haha, thanks :D I have found an error: http://pastebin.com/nSPjKSCP Cause the crash of the server (16Gb for 25 playes)
@Kalorte
v3.9 is compiled without maven. :D
@Kalorte
The file size doesn't effect the performance of the plugin. The amount of code hasn't changed so jt doesnt change the performance.
67.5 KiB to 565.0 KiB ? my god ! just for "maven " ?
@neero82
Thank you sir, will fix that in the 3.8.5 update.
@imilkywayz
The blocking seem to work, except for villagers.
@rodeyseijkens
3.8.3 fixes that issue
@imilkywayz
I have some other issues with Eggs, when I spawn a wolf with an egg an golem appears too... And when I spawn an zombie an Dragon will appear too...
No errors in Log about it.
EDIT: It happens in v3.8.1 and v3.8.2 not in v3.8
Can anyone test out spawner egg blocking on their server? During tests on my "Test" server i can't block spawn eggs no matter what code i use which is extremely irritating to me.
@xsolar66
Added to the author list. Welcome to the team :)
I'm more than happy to help with the documentation on this page. Feel free to add me :)
@imilkywayz
Thanks :)
@Kane_Hart
Feature implemented. I even added a command to go along with it :).