# EntityManager Configuration v5.1.2
# Blocked items require permission to override
# Do NOT change Config_Revision unless you want unexpected errors!
Config_Revision: 1.2 - Don't touch
Admin-Alerts: true - If true, players with permission receive in game alerts
Player-Alerts: true -
Logging: true - console logging
Theres also two other config files called worlds.yml and spawn-rules.yml
Sorry, but how the HELL is this going to help me configure the booleans?
I don't have any idea what to do with them as well. Well I have an idea, but it's gonna involve trial and error to check. Tip for the developer: make an easy guide on the configs, what they do etc.
Yeah some documentation here would be lovely.
Like, how does the "WorldManager:" section here differ from the worlds.yml file? Is it just for controlling day/night and the other toggles everything for worlds?
I bit more work could be used here. Maybe explain how each part works?
I noticed in the older versions configs (http://dev.bukkit.org/bukkit-plugins/entitymanager/pages/configuration/compare-r5-r6/) you can block the use of Chicken Eggs etc, however there seems to be nowhere set to do that in the newer versions (Currently using v5.5) how would I go around blocking the Egg Throw Event for players in this version?