This project is abandoned and its default file will likely not work with the most recent version of Minecraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.



This plugin was requested by Delois.

What if a player on a server kills the dragon? A useless The End? No! Simply reset it!

EndReset will do that for you! After the dragon died and all players left The End it will regenerate it.


/EndReset X Where X is the time in minutes to wait for the regeneration after the last player left The End.

/EndReset To force the regeneration of a world. Use this only for debugging or in case of emergency!

Since v1.0

/EndReset ignore World_Name To ignore (or unignore) a world. If the world is ignored it will not reset after the dragon has died.

/EndReset force add World_Name X To force a regeneration of World_Name every X hours. This will force a regeneration even if your world is ignored (see above)!

/EndReset amount World_Name X To configure the amount of dragons that will be spawned in World_Name after a reset.

/Update EndReset To update this plugin. Have a look here for more information.



To use /EndReset


Users with this node will be notified about new updates. Defaults to op.


Users with this node will be able to use /update this plugin. Defaults to op.

for more information about the autoupdate nodes have a look here.


This plugin will automatically detect all The End worlds and handle them, don't worry. :)


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