EnderSurfer v1.8

Details

  • Filename
    EnderSurfer_v1.8.jar
  • Uploaded by
  • Uploaded
    Jan 1, 2015
  • Size
    29.63 KB
  • Downloads
    221
  • MD5
    6dbc0ae3bdbfda9304c8747f75a25e5e

Supported Bukkit Versions

  • 1.8.1

Changelog

EnderSurfer v1.8

  • Added a particle trail while a player is flying (after using an ender pearl of course).
  • Added the ability to turn off the particle trail.
  • Added a show-particles permission, which essentially determines who can leave a particle trail.
  • Commands have been revamped! Now every command can be accessed only when you do /endersurfer <command here>
  • Fixed a bug in which, if a player looked down when throwing an ender pearl, then the first time he'd take fall damage, it would be cancelled.
  • Fixed a bug (which occured only on 1.8 servers) where endermites would not spawn after throwing an ender pearl.
  • Added auto-completion for the commands.

EnderSurfer v1.7

  • Finally fixed the bug where if two people throw ender pearls, the first one dies. Once and forever.

EnderSurfer v1.6

  • Small but noticable improvements on commands.
  • Fixed a bug where if the player was touching the ground, they would not travel as smooth as if they were not touching it.
  • Added permissions finally!
  • Improved damage taking (slight change).
  • Fixed a possible bug which could cause errors on the console.

EnderSurfer v1.5

  • Fixed a bug where if a player threw an ender pearl, then he would not get fall damage at all for the rest of his join.

EnderSurfer v1.4

  • Fixed a bug where if two or more players threw an ender pearl simultaneously, only one of them would not get damage. The other would take damage based on the game's calculations, not the plugin's.

EnderSurver v1.3

  • From now on, when a player throws an ender pearl and dmg-on-air is true, they won't be damaged when they hit the ground. If set to false, they will get damage, though.

EnderSurfer v1.2

  • Added command /setDamageOnAir. Can be set to either true or false. If set to true, it damages the player on each throw by the number you specify in the /setHearts command.

EnderSurfer v1.1

  • Reduced lag by adding the player's UUID in the list, not the player himself.
  • Fixed a minor bug in which the player was added in the list as many times as they threw an ender pearl and thus didn't get fall damage since they were in the list.
  • If the player is sneaking, they will throw the ender pearl in the usual way.

EnderSurfer 1.0

First public release

Commands

  • Added /setHearts command.
  • Added /setVelocityMultiplier command.