BetterEnderChest
Secure and configurable Ender Chests! Disable the Ender Chest for certain players, while giving others more rows. Let your players protect their Ender Chest with Lockette and LWC, and let them share their chest. Give some players access to the /enderchest command to open their chest from anywhere. Give your mods the ability ot open anyone's Ender Chest. Ender Chests can be separated between world groups.
BetterEnderChest 2.2
Quote:Spigot 1.8
All updates for Spigot 1.8 won't be posted here, but on the Spigot forums instead: http://www.spigotmc.org/resources/betterenderchest.2073/
See you there!
This plugin makes Ender Chests secure and configurable. Disable the Ender Chest for certain players, while giving others more rows. Let your players protect their Ender Chest with Lockette and LWC, and let them share their chest to their friends in the same way they are already doing that with normal chests. Give some players access to the /enderchest
command to open their chest from anywhere. Give your mods the ability ot open anyone's Ender Chest. Ender Chests can be separated between world groups, so that the plugin is also usable on servers with separated inventories.
Some features required saving the Ender Chests in a separate file. The plugin automatically imports from vanilla, MultiInv, Multiverse-Inventories and WorldInventories, and there is a converter to convert back to vanilla.
Mojang.com UUID conversion
BetterEnderChest 2.2.* automatically converts names to UUIDs. To achieve this, BetterEnderChest uses evilmidget38's UUIDFetcher, which was modified a little bit. This requires access to https://api.mojang.com
. In BetterEnderChest 2.2.1, it is possible to continue using names instead of UUIDs, so that no access to mojang.com is needed. Set useUUIDs
to false
in the config.yml. However, you need to enable this option before any chests are converted, otherwise items will be lost.
For more information, see this wiki page.
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Features
Lockette and LWC integration
Uses Lockette signs or LWC protection so that you can allow other people/groups in your chest. When a chest is protected by you, and if someone else is allowed in your chest, he/she will see your items instead of his/her own items. This is completely optional. To enable this, simply add the Ender Chest to your LWC/Lockette custom block list. (See the installation instructions.)
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Public Ender Chest
Optional: unprotected (by Lockette and LWC) chests are public chests. If you don't add the Ender Chest to the custom block list of those plugins, or if you haven't installed them, there will be no way of making private chests.
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MySQL support
Running multiple servers in one network? BetterEnderChest supports MySQL as of version 2.1. If you use the same database and world group, chests will be shared. Flatfile is also supported, so don't worry if you don't have a database.
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Commands
Adds /enderchest
to open your Ender Chest from anywhere. Only for ops by default. It also adds a few useful administrative commands to open and manage the Ender Chest inventories. Commands work even when the owner of the inventory is offline.
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Chest customization
You can set the number of slots in the chest to make the Ender Chest not too overpowered. Players can have different chest sizes based on permissions. No client mods needed. You can also set the drops of the chest (nothing, itself, 8 obsidian, an Eye of Ender (with or without 8 obsidian), or with an Ender Pearl (with or without 8 obsidian) ).
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Multiworld support
Inventories can be separated between worlds, so that for example you creative worlds can have different Ender Chest inventories than your survival worlds, or your Nether world can have other Ender Chest inventories than the surface world. On installation, BetterEnderChest will automatically copy the group structure from your current inventory seperation plugin, if you have one. It is possible to setup another structure in BetterEnderChest than in the inventory seperation plugin. This can be used to create very interesting ways of transporting items between worlds and even servers.
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Default Ender Chest
You can have a default chest that all new players get when opening their Ender Chest for the first time. Edit it with /bec openinv --
defaultchest or a NBT editor. Changes will be applied after the next (auto)save. Each worldgroup has a different default chest.
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Save file format
The plugin has it's own saving/loading mechanics, either using NBT files or MySQL. This is necessary to make some of the features possible. The plugin automatically imports an Ender Chest when it is opened for the first time. The owner of the Ender Chest doesn't need to be online for this. The importer supports vanilla as well as some other plugins (MultiInv, Multiverse-Inventories and WorldInventories).
It doesn't save too often: every five minutes all changed chests are added to a save queue. You can set how fast chest in the save queue get saved.
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Installation and configuration
Just drop the plugin in the plugins folder. Most features will be disabled by default. Read the guide for starters here or read here about every configuration option.
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Permissions
You can view a complete list of the permissions here. The basic permissions are:
betterenderchest.user
- build, craft, open and destroy Ender Chest. Given to everyone by default.betterenderchest.command
- use all commands. Operators automatically get this permission.betterenderchest.command.openinv.self
- just the permission to open your own Ender Chest (or the public one, as defined in the config.yml) from anywhere using/enderchest
or/betterenderchest openinv
.betterenderchest.slots.upgrade1
- get the number of slots in the Ender Chest as defined in the config.yml.betterenderchest.slots.upgrade2
- get the number of slots in the Ender Chest as defined in the config.yml.
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Commands
<required argument> [optional argument]
- /betterenderchest deleteinv <player> - delete all items in someone's Ender Chest.
- /betterenderchest give <player> <item> [amount] [damage-value] - give an item to an Ender Chest inventory.
- /betterenderchest list - list all cached Ender Chest inventories. Useful for debugging.
- /betterenderchest openinv [player] - open an Ender Chest remotely.
- /betterenderchest viewinv <player> - view anyone's Ender Chest from anywhere. Editing is disabled.
- /betterenderchest reload - reload the configuration.
- /betterenderchest swapinv <player1> <player2> - swap two Ender Chests.
- /enderchest [player] - alias for /betterenderchest openinv [player]
Tips:
- Instead of typing /betterenderchest you could also type /bec.
- As seen in the permissions section above, it is possible to allow /enderchest but disallow /enderchest [player].
- /enderchest and /betterenderchest openinv (without the playername) normally open your own Ender Chest, but there is a setting in the config.yml to open the public Ender Chest instead.
- Use
--
publicchest as a player name to refer to the public Ender Chest, and use--
defaultchest for the default chest. - Use the syntax groupname/playername to open chests from another group. Example: /bec openinv cavegroup/Notch
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Translations
Not all messages can be translated yet, but the most common ones can. See here for more information, along with a premade Dutch translation file.
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@arkdengal
The reason is in the description, just below that image.
But here is the whole story:
In 0.7, someone said to me that his chests were not always saved correctly. I couldn't reproduce the problem. I had made a few small changes to the saving method which hopefully fixed the issue, but because I never had the issue even in 0.7, I am not really sure whether this is fixed. I haven't seen anyone complaining yet (EDIT: someone filed a bug report, but I am not sure if he just forgot to use the converter, or that there is really a bug somewhere. EDIT2: yep, there was indeed a bug), so I think that this issue is solved.
And another thing is that I can't yet get the contents of books using the Bukkit API (although there exists some hacky way of doing it). So my plugin denies placing books in the Ender Chest, which can be quite frustrating.
And the third thing is that there is no automatic conversion yet to my file format. I need a player.getEnderInventory() method for this, which doesn't exist yet. But this is not a large problem, as I already made a standalone converter. Edit: I will add a warning when the plugin finds no chest directory.
I think that I promote a Beta version next week. I will use the hacky way of reading book contents until there is some API out.
is there any reason that this is still alpha? it seems as though the current 1.3 release is a full release
also great plugin! The ability to control the number or rows? awesome!
@electrose
The Ender chest didn't came from that mod, it came from a suggestion on reddit. Ecu and Chickenbones made a mod of it. Jeb also liked the idea and made his own version of the Ender chest.
It's up to the server admins to choose which version they like. If they want a vanilla Ender chest, but with a few modifications, they can choose my version (of course, until 1.3 is out, my version is quite useless). If they want the mod, they will choose the mod.
Why don't you all just get the original mod that ender chests came from!! Its simple get the mod and it will overwrite the vanilla ender chests. The mod also adds ender pouches!!!!
@RustyDagger
Sounds like a good idea! Will add that as an option in 0.5.
Can you add an option to Make The ender chests drop an endereye as well as the default drops from the chest when it is released It is a feature I would like to have. Would mean players only have to re craft it to move it.
@Sk8Sanctified
Actually, there is a Lockette Equivalent known as Deadbolt, compatible with the New Towny.
@Sk8Sanctified
I'm still hoping that Acru will update Lockette one day. Looking at his Github page he hasn't updated Lockette for three months. ElgarL has already coded a fix, but for some reason Acru seems to completely ignore it.
I'm afraid that you will have to use an older version of Towny.
My plugin doesn't support Deadbolt because, as far as I know, Deadbolt doesn't support custom blocks. If I'm wrong, please correct me, and I will enable Deadbolt support.
Now that Jeb_ has made Ender Chests private (look at his Twitter), group support will be one of the most important features of this plugin. It would be very sad if it wouldn't work correctly.
what about lockette not being updated for a while and breaking with towny in it's latest update?