EnchantMore
Original Plugin By Mushroom Hostage. Maintained And Continued By DSH105
EnchantMore adds dozens of new item enchantment effects; on flint & steel, hoes, shears, fishing rods, and other items…Ranging from entertainingly destructive to legitimately useful.
Download EnchantMore 2.0 - released 2013/04/19 for 1.5.1-R0.
Features
- Over 80 unique enchantment/item combinations
- Items in inventory appear as expected (glowing + descriptive tooltip)
- No client mods required
- Only adds functionality, does not change any - all your existing enchanted tools work as expected
- Any effects can be disabled in the Configuration File
- Supports enchantments on modded items
Effect List
Enchanting
An enchanting command is in the making, but at the moment, other enchanting plugins or inventory editors must be used
- EasyEnchant - see the Exception section in the config to enable/disable
- Tim The Enchanter - /enchant command for ops
- Auto Enchanter - set "unsafe" to true in config
- General - supported in v4.3+, enable in config
If you know of any other compatible plugins, let me know and I'll add them here. (If you're writing an enchanting plugin, use addUnsafeEnchantment() and ignore canEnchantItem(), then it should be compatible with EnchantMore.)
Limitations
- Not all enchantments reasonably combine with one another
- No permission support
- Some effects are overpowered or unstable; be careful!
For all known issues or to file a new bug see Tickets.
Permissions
All permissions are in this form: enchantmore.<category or item>.<enchantment>.
Item names are identical to those in the default configuration file, for example enchantmore.flintandsteel.aquaaffinity.
The method that forms the permissions can be found here on the GitHub source.
Notes
Slot Data protocol reference
Other relevant plugins of interest pertaining to enchantments:
- Sublimation - silk touch ice, no longer overpowered
- SilkSpawners - pickup and move mob spawners with silk touch
Got a cool idea for a new effect? I can't promise I'll implement everything, but all suggestions are welcome! Feel free to discuss your ideas below, or open a ticket for more specific requests. Including the specific item + enchantment name is appreciated, preferably from the available wanted effects list.
Also interested in new potions? Try PotionsPlus.
Testers For EnchantMore 2.0
A huge thank you to the following people for helping me get EnchantMore 2.0 tested and finished!
GitHub
The update supposedly for 1.7.9-R0.2 if you are confused that is the update for 1.7.10, when uploading the file I am not able to select 1.7.10 as a version and that was the closest I could do.
@ClassifiedLife
Update please!
Please update. We really want to use this, but we can't.
@ClassifiedLife_
Once again logged onto the wrong account but the message is still true
I'll update it right now.
Hey, This happens whenever I try to start my server on 1.7.10. http://pastebin.com/EZe2MNiV Could EnchantMore be updated please? Thanks for the awesome plugin!
please update to 1.7.10
Fishing Rod + Knockback should do twice the knockback
Can I create a enchant with name custom?
@moby234
You can probably set those plugins up to use these effects.
Hi, I really like this plugin, and I have a request. Please make this plugin work like(and work with) the plugin Custom Enchantments http://dev.bukkit.org/bukkit-plugins/custom-enchantments/ , in that it adds the enchantments on an enchanting table with a configurable chance. also please make it work with the plugin EnchantPlus http://dev.bukkit.org/bukkit-plugins/enchantplus/ , which lets items be repeatedly enchanted in an enchanting table, costing more and more exp each time but getting slightly better enchantments each time(for rich players or players that don't want to enchant 5 different swords). Thanks :)
So does this support permissions or no? Github appears not to:
https://github.com/DSH105/EnchantMore
@ClassifiedLife
I've tried disabling some, even changing some of the settings like the ticks the poison lasts on bow + BoA but the plugin does not listen to the config.
@JacobOfDroughtnuts
Is it only with effects? Or does it not work at all?
I can't seem to get the config to listen to anything I say, I've disabled multiple effects and I can still use them o.O
@ClassifiedLife
I am asking because every 1 level of sharpness there is, it adds on 5 blocks to check for other ores to break along with the one that you broke. So if you have the sharpness level 5 then it checks 25 blocks in every direction for other ores of the same kind to break and it puts all of the dropped minerals where you broke the first block.
@Honz92
I tested the sharpness glitch. What enchant level is the sharpness? 5? and in order to obtain the enchantments besides using enchantment books you need to have a enchantment plugin such as TimTheEnchanter or EasyEnchant like it says above.
"Sharpness enchant is a little broken on picks one redstone ore generated 4 stacks of redstone and one diamond block generated 9 diamonds fun for exploits but not fun on survival would you please look into this? Thank you for your time!" cs34026 Oct 16, 2013 at 05:16
This bug is still present and also works for any ores, including iron and gold. But it doesn't happen everytime you try but very very often. Please fix it soon, it invites in exploiting... Another thing: is is normal that the new combinations can only be obtained via creative mode (using books)?
@ClassifiedLife
Love you <3
@Gaurav1234
Yeah this is for 1.7.5 but just for you I will get a 1.7.9 one pushed out ;)