EnchantMore 0.7.5

Details

  • Filename
    EnchantMore.jar
  • Uploaded by
  • Uploaded
    Feb 25, 2012
  • Size
    75.24 KB
  • Downloads
    1,117
  • MD5
    f8a075ead0decf5fd0e2ff32636fdec5

Supported Bukkit Versions

  • CB 1.1-R4

Changelog

2012-02-25  0.7.5
    * Add Bow + Feather Falling II = grapple hook (hold Shift to hang on)
    * Add Sword + Silk Touch = capture (right-click to drop creature/boat/minecart/primedTNT as item)
    * Add Flint & Steel + Silk Touch = remote detonate (ignite TNT)
    * Add Chestplate + Sharpness = reflect damage
    * Add Leggings + Feather Falling = surface (triple-tap shift)
    * Add Fishing Rod + Sharpness = damage mobs
    * Add Pickaxe + Sharpness = mine ore vein
    * Add Hoe + Punch = grow animal
    * Add Pickaxe/Shovel/Axe + Flame II = auto-smelt and light path
    * Add support for custom items from Metallurgy mod in default config
    * Change Hoe + Bane of Arthropods, now left-click starts storm, right-click stops
    * Enhance Bow + Respiration = stapled arrows: try TNT, water, lava (spawn egg, potions...)
    * Enhance Shears + Looting, now can be used to acquire saddle from saddled pigs
    * Enhance Hoe + Fire Protection = sensor, now can show information on entities
    * Enhance Pickaxe + Silk Touch II, now can harvest and place double slabs
    * Enhance Pickaxe + Silk Touch II, now can harvest and place hidden silverfish blocks
    * Partial support for per-effect configuration options (see config.yml
    * Partial (warning: incomplete!) WorldGuard support
      Caution: some effects (particularly explosions) still bypass protections (ticket 4)

2012-02-22  0.6.4
    * Add support for enabling/disabling effects in config.yml
    * Add Leggings + Punch = rocket launch pants (double-tap shift)
    * Add Flint & Steel + Blast Protection = anti-creeper (cancel nearby explosion)
    * Add Flint & Steel + Punch = cannon
    * Add Chestplate + Silk Touch = cactus protection (no contact damage)
    * Add Axe + Aqua Affinity = slowness effect (like Bow, but melee attack) (ticket 1)
    * Add Axe + Respiration = generate tree
    * Add Hoe + Fire Protection = sensor
    * Add support for enchantments on RP2/IC2/other items (see config.yml
    * Change Boots + Punch = hover jump, now activated by double-tapping shift
      Fixes conflict with Shift for sneaking
    * Improve Shovel + Power = excavate, now can excavate sand by default
    * Improve potion effects, now applies to all living entities and uses new API
    * Fix Pickaxe + Power, now only breaks blocks when left-clicking

2012-02-18  0.5.7
    * Add Bow + Respiration = stapled arrows (attach adjacent item in inventory)
    * Add Bow + Silk Touch = magnetic arrows (transport nearby entity)
    * Add Sword + Fire Protection = return to player when dropped in lava
    * Add Pickaxe + Looting = deconstruct (reverse crafting)
    * Add Hoe + Power = move time
    * Add Hoe + Bane of Arthropods = toggle downfall
    * Add Shears + Power = hedge/trimmer builder effect, right-click leaves to build
    * Improve Pickaxe/Shovel/Axe + Flame = auto-smelt, now drops natural item if unsmeltable
    * Improve Axe + Power = fell tree, now breaks more branches depending on enchantment level
    * Improve Boots + Punch = hover jump, now only jumps when press Shift, not release
    * Improve Boots + Punch = hover jump, now preserves horizontal momentum
    * Improve Chestplate + Infinity = god mode, now maxes out food level and health
    * Improve Shears + Looting, now can also collect leather from cows
    * Change Shears + Power = hedge trimmer, now cuts in fixed shape instead of all contiguous
    * Fix not ignoring cancelled events (partial fix for ticket 4)
    * Fix new item/enchantments not respecting Unbreaking and not breaking when used up
    * Fix NPE and player disconnect with certain enchantments when using ModLoaderMP (ticket 6)
    * Fix Axe + Power = fell tree crashing in some situations (ticket 3)
    * Fix Shears + Power = hedge trimmer crashing in some situations (ticket 2)

2012-02-15  0.5.1a
    * Fix durability destruction bug affecting all pickaxes (ticket 7)
    * Compile against CraftBukkit 1.1-R4

2012-02-13  0.5.1
    * Add Boots + Power = witch's broom (sprint flying)
    * Add Boots + Punch = shift to hover jump
    * Add Boots + Flame = firewalker (set ground on fire)
    * Add Chestplate + Infinity = god mode (no damage)
    * Improve Hoe + Aqua Affinity = auto-hydrate, now can make flowing water stationary
    * Improve Sword + Flame, now creates a lit path (light level 15), no more temp glowstone

2012-02-10  0.3
    * Add Bow + Knockback = pierce blocks
    * Add Shovel + Silk Touch II = harvest fallen snow, fire
    * Add Pickaxe + Silk Touch II = harvest ice
    * Merge functionality of older Sublimation project (add sublimateIce option)
    * Change strike lightning 100+ meters away to Sword + Power (was Sword + Flame)
    * Add Sword + Flame = temporary glowstone headlamp
    * Add Helmet + Fire Aspect = swim in lava
    * Add Chestplate + Knockback = reflect arrows

2012-02-03  0.2
    * Add Bow + Sharpness = increase velocity
    * Add Bow + Aqua Affinity = freeze water, stun players
    * Add Bow + Bane of Arthropods = poison
    * Add Bow + Efficiency = instant shoot
    * Add Sword + Flame = strike lightning 100+ meters away
    * Fix Hoe + Respiration to grow saplings and crops using right-click
    * Fix Flint & Steel + Fire Protection to now combine with Fire Aspect
    * Fix Axe + Flame on saplings (etc.) causing IllegalArgumentException
    * Tested with CraftBukkit 1.1-R3

2012-01-29  0.1
    * Initial release

  • Not all enchantments reasonably combine with one another

  • No permission support, incomplete support for world protection

  • Some effects are overpowered or unstable; be careful!

For all known issues or to file a new bug see Tickets.