EnchantableBlocks
EnchantableBlocks (formerly EnchantedFurnace) adds effects for enchantments on blocks! Currently only furnaces are supported.
Get It Now
Builds are available on BukkitDev or in the releases.
Development builds are available for use at your own risk on AppVeyor in the Artifacts tab.
Features
Per-World Focus
All features are configurable per-world. Want an OP world? Not a problem. Want to disable blocks for a vanilla world? Absolutely. All block settings can be controlled by per-world overrides, falling through to default values when not specifically configured.
Enchantment Table Enchanting
EnchantableBlocks offers vanilla-style enchantment table usage for supported blocks. Disable certain enchantments, determine your own conflicts (i.e. silk touch/fortune), or modify enchantability either globally or for a specific world set.
Permission can be granted or denied per-implementation or as a whole. More specific overrides always take precedence.
Nodes are available as follows:
<plugin name>.enchant.table.<block name>
- Permission to enchant a specific block implementation by a plugin in an enchanting table
- Ex:
enchantableblocks.enchant.table.enchantablefurnace
- Note that this is not per-material! I.e.
enchantablefurnace
covers 3 material types.
<plugin name>.enchant.table
- Permission to enchant all block implementations by a plugin in an enchanting table
- Ex:
enchantableblocks.enchant.table
<plugin name>.enchant
- Permission to enchant all block implementations by a plugin in any enchantment source
- Ex:
enchantableblocks.enchant
Anvil Enchanting
EnchantableBlocks offers vanilla-style enchantment and combination for supported blocks in anvils. Supported blocks can be combined with either a matching block or an enchanted book to increase enchantment levels. Uses vanilla combination rules - higher level takes precedence, equal levels yield an increase of 1 level up to the level cap. The enchantment level cap is configurable per-enchantment. Enchantments can be disabled to prevent transfer, though this won't remove them from the base item. Conflicts are also determined separately for maximum configurability.
Permission can be granted or denied per-implementation or as a whole. More specific overrides always take precedence.
Nodes are available as follows:
<plugin name>.enchant.anvil.<block name>
- Permission to enchant a specific block implementation by a plugin in an anvil
- Ex:
enchantableblocks.enchant.anvil.enchantablefurnace
- Note that this is not per-material! I.e.
enchantablefurnace
covers 3 material types.
<plugin name>.enchant.anvil
- Permission to enchant all block implementations by a plugin in an anvil
- Ex:
enchantableblocks.enchant.anvil
<plugin name>.enchant
- Permission to enchant all block implementations by a plugin in any enchantment source
- Ex:
enchantableblocks.enchant
Enchantments
Furnaces
See the wiki for furnace enchantments.
Videos
A basic overview of features is available from shop1126.
Alternate English video courtesy of MusicTechnician.
Portuguese video courtesy of AbsintoJ.
Thank you all!
Permissions
- Please refer to the wiki.
Config
- Please refer to the wiki.
Getting this error (https://pastebin.com/6F60TgFY) in the latest builds of Spigot, probably due to a method change they did recently that broke a lot of things.
Running CraftBukkit version git-Spigot-667bdd6-1b982fd (MC: 1.13.2) (Implementing API version 1.13.2-R0.1-SNAPSHOT)
Thanks! :-/
In reply to mercurialmusic:
In reply to Jikoo_K:
In reply to mercurialmusic:
In reply to mercurialmusic:
In reply to Jikoo_K:
In reply to mercurialmusic:
In reply to Jikoo_K:
In reply to Jikoo_K:
I made a issue on your github about what's not work in last version : https://github.com/Jikoo/EnchantableBlocks/issues/2
In reply to Forge_User_32355115:
In reply to Forge_User_32355115:
In reply to Jikoo_K:
Video : https://github.com/Jikoo/EnchantableBlocks/issues/2#issuecomment-453838423
In reply to Forge_User_32355115:
Hi,
On 1.13 if you have a hopper from furnace and its taking smelled items, after opening it it gives you whole exp that you would get after taking it manually. So you can get ex 100 lvl after smelting items, what it enormous and game breaking :/
In reply to Forge_User_57542400:
Hello, thank you for the plugin, I'm looking toward your future work! I'm noticing that furnaces with the fortune enchant are putting out huge amounts of lime dye in addition to the dry kelp that should normally be produced when processing regular kelp. Is that intended behavior? If so, how do I turn it off? I already tried adding kelp and lime_dye to the fortune blacklist to no effect.
edit: Whitelist mode fixes that, however, then I can't have fortune work on everything I want because I get errors like these:
[02:16:24 WARN]: [EnchantedFurnace] No material by the name of "SALMON" could be found!
[02:16:24 INFO]: [EnchantedFurnace] Please use material names listed in https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
Checking the link there, SALMON is the correct material to use.
In reply to cfinoc:
In reply to Jikoo_K:
Any changes in 1.13.2 that might prevent this plugin from working by any chance?
Was trying to update our server's build (locally first) from 1.13.1 to 1.13.2 and saw nothing bad related to EnchantableBlocks happening in the log, but my test furnace seemed to not work properly, actually it wouldn't work at all for some reason; the furnace UI opens up but it never lights no matter what kind of fuel I use. The unenchanted furnace works fine though.
Seeing that the latest build is for 1.13.1 excluding 1.13, my guess is that something else is amiss and I just haven't noticed it yet.
In reply to harl: